I’m searching infos / start guides about building an external controller windows (locally networked ?) to send events and start animations in blueprint to a VR world
Actually i’m after the more simpler path but bulletproof method as the job is targeted to a simple 1 controller <-> 1 displayed VR world configuration, not a multiplayer or a complex thing
For a start what is the general path for this ?
I’m thinking about building a single game but choosing if we lunch in the server or client mode ? then each exe talk each other via the network. ?
Many thanks if anyone as some pointer about this