I have been having problems building my project. Each time I make the project I get an error or a new window opens in the process of me building the project.
This is the whole log…
LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
LogTurnkeySupport: Project does not require temp target
LogLauncherProfile: Found promoted target with matching version at …/…/…/Engine/Binaries/Win64/UnrealGame.target
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““D:/UE_5.3/UE_5.4/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/Brittnay’sFolder/GameDesignDeveplomentProjects/MagicalSchool/MagicalChaos/MagicalChaos.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=56287 -project=“D:/Brittnay’sFolder/GameDesignDeveplomentProjects/MagicalSchool/MagicalChaos/MagicalChaos.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“D:/Brittnay’sFolder/GameDesignDeveplomentProjects/MagicalSchool/MagicalChaos/Magical
Chaos.uproject” -unrealexe=“D:\UE_5.3\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -stage -archive -package -pak -iostore -compressed -prereqs -archivedirectory=“D:/Brittnay’sFolder/GameDesignDeveplomentProjects/MagicalSchool/MagicalChaos” -clientconfig=Development” -nocompile -nocompileuat ]
UATHelper: Packaging (Windows): Running AutomationTool…
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Packaging (Windows): Starting AutomationTool…
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=D:/Brittnay’sFolder/GameDesignDeveplomentProjects/MagicalSchool/MagicalChaos/MagicalChaos.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=56287 -project=D:/Brittnay’sFolder/GameDesignDeveplomentProjects/MagicalSchool/MagicalChaos/MagicalChaos.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=D:/Brittnay’sFolder/GameDesignDeveplomentProjects/MagicalSchool/MagicalChaos/MagicalChaos.uproject -unrealexe=D:\UE_5.3\UE_5.4\Engine\Binaries\Win64\Un
realEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -pak -iostore -compressed -prereqs -archivedirectory=D:/Brittnay’sFolder/GameDesignDeveplomentProjects/MagicalSchool/MagicalChaos -clientconfig=Development -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules…
UATHelper: Packaging (Windows): Total script module initialization time: 0.13 s.
UATHelper: Packaging (Windows): Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe
UATHelper: Packaging (Windows): Executing commands…
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.18362.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.26100.0, Allowed_AutoSdk=10.0.19041.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
UATHelper: Packaging (Windows): Scanning for envvar changes…
UATHelper: Packaging (Windows): … done!
UATHelper: Packaging (Windows): Cleaning Temp Paths…
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\MagicalChaos.uproject
UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows): Running UnrealEditor Cook for project D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\MagicalChaos.uproject
UATHelper: Packaging (Windows): Commandlet log file is D:\UE_5.3\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.12.14-19.42.49.txt
UATHelper: Packaging (Windows): Running: D:\UE_5.3\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe “D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\MagicalChaos.uproject” -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog=“D:\UE_5.3\UE_5.4\Engine\Programs\AutomationTool\Saved\Cook-2024.12.14-19.42.49.txt” -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
UATHelper: Packaging (Windows): LogLiveCodingServer: Display: Registered restarted process D:\UE_5.3\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe (PID: 10228, previous PID: 12848)
UATHelper: Packaging (Windows): Waited for 60.09s for output of D:\UE_5.3\UE_5.4\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, some output may be missing; we gave up.
UATHelper: Packaging (Windows): Took 72.16s to run UnrealEditor-Cmd.exe, ExitCode=0
UATHelper: Packaging (Windows): Cook command time: 72.20 s
UATHelper: Packaging (Windows): ********** COOK COMMAND COMPLETED **********
UATHelper: Packaging (Windows): ********** STAGE COMMAND STARTED **********
UATHelper: Packaging (Windows): Creating Staging Manifest…
UATHelper: Packaging (Windows): Patching bootstrap executable; D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\Intermediate\Staging\MagicalChaos.exe
UATHelper: Packaging (Windows): Begin update resource ‘D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\Intermediate\Staging\MagicalChaos.exe’ (0)
UATHelper: Packaging (Windows): Add resource 101, length 104 (True)
UATHelper: Packaging (Windows): Add resource 1, length 1996 (True)
UATHelper: Packaging (Windows): Add resource 2, length 2447 (True)
UATHelper: Packaging (Windows): Add resource 3, length 2535 (True)
UATHelper: Packaging (Windows): Add resource 4, length 3037 (True)
UATHelper: Packaging (Windows): Add resource 5, length 3244 (True)
UATHelper: Packaging (Windows): Add resource 6, length 3531 (True)
UATHelper: Packaging (Windows): Add resource 7, length 6931 (True)
UATHelper: Packaging (Windows): Add resource 201, length 74 (True)
UATHelper: Packaging (Windows): Add resource 202, length 88 (True)
UATHelper: Packaging (Windows): End update resource (True/0)
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\Base.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseCompat.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseDeviceProfiles.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\BaseEditor.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\BaseEditorKeyBindings.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\BaseEditorPerProjectUserSettings.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\BaseEditorSettings.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseEngine.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseGame.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseGameUserSettings.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseHardware.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseInput.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseInstallBundle.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\BaseLightmass.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\BasePakFileRules.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseRuntimeOptions.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\BaseScalability.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\BaseSourceControlSettings.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\ConfigRedirects.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\ConsoleVariables.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\PluginBase.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\Layouts\DefaultLayout.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\Layouts\UE4ClassicLayout.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\Category.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\Editor.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\EditorTutorials.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\Engine.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\Keywords.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\PortableObjectExport.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\PortableObjectImport.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\PropertyNames.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\RepairData.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\ToolTips.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Localization\WordCount.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\VulkanPC\DataDrivenPlatformInfo.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\Windows\BaseWindowsEngine.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\Windows\DataDrivenPlatformInfo.ini
UATHelper: Packaging (Windows): Excluding config file D:\UE_5.3\UE_5.4\Engine\Config\Windows\WindowsEditorPerProjectUserSettings.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\Windows\WindowsEngine.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\Windows\WindowsGame.ini
UATHelper: Packaging (Windows): Including config file D:\UE_5.3\UE_5.4\Engine\Config\Windows\WindowsInput.ini
UATHelper: Packaging (Windows): Excluding config file D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\Config\DefaultEditor.ini
UATHelper: Packaging (Windows): Excluding config file D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\Config\DefaultEditorPerProjectUserSettings.ini
UATHelper: Packaging (Windows): Including config file D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\Config\DefaultEngine.ini
UATHelper: Packaging (Windows): Including config file D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\Config\DefaultGame.ini
UATHelper: Packaging (Windows): Including config file D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\Config\DefaultInput.ini
UATHelper: Packaging (Windows): A package store manifest is required when staging to IoStore. Expected to find D:\Brittnay’sFolder\GameDesignDeveplomentProjects\MagicalSchool\MagicalChaos\Saved\Cooked\Windows\MagicalChaos\Metadata\packagestore.manifest. Ensure that cooking was successful.
UATHelper: Packaging (Windows): (see C:\Users\britt\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.3+UE_5.4\Log.txt for full exception trace)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 1m 13s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error