Hope you guys enjoyed the holidays, I sure did!
Getting into unreal engine and seeing how a project can get big, fast, I decided to import a robot model with skeletal mesh from Sketchfab:
This model allows me to skip the steps of creating skeletal mesh for now as this is not my target for the project.
Currently trying out stuff with the control rig and got my first animation out of it! Quite proud about it although it’s simple stuff.
I will keep trying things out with the control rig.