Building a Dedicated Server For The Shooter Demo

I am trying to package and deploy a dedicated server for the shooter demo. I assumed that I would have to build it as a Shipping Server rather than the Development Server. I get an error for a missing MSVCP120.dll when trying to launch it on the server that doesn’t have unreal engine installed. Is there anything I need to do differently from when building and launching to allow the dedicate server build to run on a machine that doesn’t have UE4 installed?