Hi
I am trying to follow the steps in the build process document Releasing Your Project | Unreal Engine Documentation using UE4 4.1.9 and I keep getting these errors:
LogStreaming: Warning: Failed to read file ‘D:/Work/Test_Build/Releases/1/WindowsNoEditor/AssetRegistry.bin’ error.
LogWindows: Error: begin: stack for UAT
LogWindows: Error: === Critical error: ===
LogWindows: Error:
LogWindows: Error: Assertion failed: GetAllPackageFilenamesFromAssetRegistry(OriginalAssetRegistryPath, PackageFiles) [File:D:\Build++UE4+Release-4.19+Compile\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp] [Line: 6100]
LogWindows: Error:
LogWindows: Error:
LogWindows: Error:
LogWindows: Error: [Callstack] 0x000000000D18A388 KERNELBASE.dll!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000F6ED7884 UE4Editor-ApplicationCore.dll!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000C2F66D9B UE4Editor-Core.dll!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000C2EA1949 UE4Editor-Core.dll!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000C188833F UE4Editor-UnrealEd.dll!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000C173A30F UE4Editor-UnrealEd.dll!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000C1761CB0 UE4Editor-UnrealEd.dll!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000925AEB20 UE4Editor-Cmd.exe!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000925A69FA UE4Editor-Cmd.exe!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000925A6C4A UE4Editor-Cmd.exe!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000925B4177 UE4Editor-Cmd.exe!UnknownFunction ]
LogWindows: Error: [Callstack] 0x00000000925B4FBF UE4Editor-Cmd.exe!UnknownFunction ]
LogWindows: Error: [Callstack] 0x000000000EEC3034 KERNEL32.DLL!UnknownFunction ]
LogWindows: Error: [Callstack] 0x0000000010B81461 ntdll.dll!UnknownFunction ]
LogWindows: Error: [Callstack] 0x0000000010B81461 ntdll.dll!UnknownFunction ]
LogWindows: Error:
LogWindows: Error: end: stack for UAT
Took 16.183422s to run UE4Editor-Cmd.exe, ExitCode=3
ERROR: Cook failed.
(see C:\Users\steph\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
BUILD FAILED
I am even getting this error with a basic third person project??
Any ideas how to solve this issue?
Thanks
Stephen