Hello! I’m new to UE4 and I want to improve my compile times as they do seem to take 1-7 minutes every time I make some changes. I read that you can modify your BuildConfiguration.xml file to do that. So I found mine under C:\Users\AppData\Roaming\Unreal Engine\UnrealBuildTool and I tweaked it to look like this:
But whenever I compile Visual Studio 2019 informs me: “warning : The element ‘BuildConfiguration’ in namespace ‘https://www.unrealengine.com/BuildConfiguration’ has invalid child element ‘ProcessorCountMultiplier’”. Am I doing something wrong here?
Your XML doesn’t conform to the schema. The schema is build in github source builds at CHECKOUT_DIRECTORY\Engine\Saved\UnrealBuildTool\BuildConfiguration.Schema.xsd.
It looks like you need either a LocalExecutor or ParallelExecutor element to contain ProcessorCountMultiplier. Try this: