Gays, the option “build with hidden symbols” doesn’t work in unreal engine 4.26.2 when i build an android projects.
Under the working of document and source code of unreal engine 4.26.2, i got that the option is realized by “-fvisibility=hidden -fvisibility-inlines-hidden”, which set the visibilty of some symbols like “GWorld”.
I will be appreciate if someone who give me advise to remove the symbol of “GWorld” and other functions of engine in the libUE4.so.