build with chatgpt?

Hello,

I am planning a PC-first strategy game in Unreal Engine, with the possibility of supporting mobile platforms later. I would like written clarification about whether the following workflow is permitted under the current Unreal Engine EULA:

  • ChatGPT helps me plan the game and generate original code, Blueprints, scripts, and documentation.
  • A local Ollama model may also help generate code and content. It runs locally and is used for inference only; I do not train or fine-tune it on Unreal Engine code, documentation, or other Licensed Technology.
  • AI-generated scripts may be run in Unreal Editor to create or modify project content. I review the instructions and keep backups.
  • Some prompts or project material might be sent to ChatGPT’s hosted service for inference. I will configure the service not to use my content to train or improve models, where that option is available.
  • The game will use original names, characters, story, art, audio, and code, plus third-party assets only when their licenses permit the intended use.

Could you please clarify:

  1. Does this workflow comply with the current EULA, including its restrictions concerning use of Licensed Technology as input to generative AI or to AI systems that train on input data?
  2. Does sending Unreal Engine code or project material to a hosted AI service for inference count as prohibited input if that service is configured not to train on the submitted content?
  3. Are there any additional Unreal Engine terms or obligations for AI-generated code or content used only in my own game?
  4. Which royalty and release-notification rules would apply if I later distribute or sell the game?

I am asking for guidance on the standard license. I am not requesting custom licensing terms or purchasing any paid service. Please point me to the relevant EULA sections or policy pages in your reply.

Thank you.