Build Windows 64 bit Engine from Git-Master-Branch -> Empty "Unreal Project Browser"

Hello,

I’ve just updated my local branch to include the Epic master-branch on Git. After Building and Startup it, the Project browser starts like the following picture:

I’m able to use all fields. Actually, in case I hover over a certain part, it’ll work too :wink:

When I open up an existing Project and use the Project browser via File -> Open Project … everything works as expected.

I’m Aware that I’ve been using the bleeding edge. Just wanted to inform, that there seems to be a Problem with the Project browser in the current master.

Regards,

Heiko