Build Source and share with team mates

Hey everyone!
This might sound obvious - but is it possible to have one person in the team build the engine source and copy the build to all other team members?
If yes, what needs to be copied? Only the binaries folder? What can be excluded? Is there something to keep in mind?

Thing is that we build our source with console support as well? How about SDK directories etc.? Do they need to be installed in the same directory on every computer?

It’s a bit of a hassle to build the same thing on every computer in the studio after every update. And there are some computers where we always run into build problems.

Thanks for your advice!

If you haven’t already, be sure to check out Deploying the Engine.

Hey! Thanks for link!
Looks interesting! Although - is there an easy way to just build the Engine on one computer and copy it over to another?
Without Perforce etc. ?

Ah, ok - there is a way to build it with the Automation tools - Thank you!