This might sound obvious - but is it possible to have one person in the team build the engine source and copy the build to all other team members?
If yes, what needs to be copied? Only the binaries folder? What can be excluded? Is there something to keep in mind?
Thing is that we build our source with console support as well? How about SDK directories etc.? Do they need to be installed in the same directory on every computer?
It’s a bit of a hassle to build the same thing on every computer in the studio after every update. And there are some computers where we always run into build problems.
Thanks for your advice!