Build minimap for world partition fails

Well I would like to attach the MiniMap.txt log file but new users are unable to upload… so When I try to run “Build Minimap” I get several errors for missing cached shadermap for several values i.e. DefaultTextMaterialOpague, WorldParitionSpatialHashGridPreviewMaterial. Even when creating a new map using the builtin openworld map. My install directory for UE5 is on a different drive than the OS install and the Game project is on a network drive (different from both the OS install and UE5). Thanks for any help.

Did you manage to find a solution to this problem?