While building HLOD, several warnings will pop up, many of which do not appear to be warnings, but rather, basic information regarding the process.
However, one warning appears fixable, as it pertains to several static meshes within the scene, each of which must always be saved each time before the -Build HLOD- command will run. (These static meshes should only be saved once unless altered from what I have read in the documentation).
The error occurs for each and every object prior saved, all containing the similar line
āLogLevel: Warning: Actor folder FB8DDB5C~ for actor SM_StaticMesh_Bluepint_C_1 encountered when not using actor foldersā.
What causes the āActor Folderā error and how can it be fixed?