C:/ue4-14/UnrealEngine/Engine/Intermediate/Build/Linux/B4D820EA/CrossCompilerTool/Development/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp.o: In function
FOpenGLFrontend::PrecompileShader(FShaderCompilerOutput&, FShaderCompilerInput const&, char const*, GLSLVersion, EHlslShaderFrequency)': 14> C:\ue4-14\UnrealEngine\Engine\Source\Developer\ShaderFormatOpenGL\Private/OpenGLShaderCompiler.cpp:1154: undefined reference to
glCreateShader’
14> C:\ue4-14\UnrealEngine\Engine\Source\Developer\ShaderFormatOpenGL\Private/OpenGLShaderCompiler.cpp:1157: undefined reference toglShaderSource' 14> C:\ue4-14\UnrealEngine\Engine\Source\Developer\ShaderFormatOpenGL\Private/OpenGLShaderCompiler.cpp:1161: undefined reference to
glCompileShader’
14> C:\ue4-14\UnrealEngine\Engine\Source\Developer\ShaderFormatOpenGL\Private/OpenGLShaderCompiler.cpp:1164: undefined reference toglGetShaderiv' 14> C:\ue4-14\UnrealEngine\Engine\Source\Developer\ShaderFormatOpenGL\Private/OpenGLShaderCompiler.cpp:1179: undefined reference to
glGetShaderiv’
14> C:\ue4-14\UnrealEngine\Engine\Source\Developer\ShaderFormatOpenGL\Private/OpenGLShaderCompiler.cpp:1188: undefined reference toglGetShaderInfoLog' 14> C:\ue4-14\UnrealEngine\Engine\Source\Developer\ShaderFormatOpenGL\Private/OpenGLShaderCompiler.cpp:1216: undefined reference to
glDeleteShader’
14>clang++.exe : error : linker command failed with exit code 1 (use -v to see invocation)