Build for iOS (iPhone) without Developer Account from a Mac or Windows device

Hi, im using ue5.3.1 trying to package iOS(iphone) has been having the same issue

error: “UnrealGame” requires a provisioning profile. Select a provisioning profile in the Signing & Capabilities editor. (in target ‘UnrealGame’ from project ‘UnrealGame’)
UATHelper: Packaging (IOS): ** BUILD FAILED **
PackagingResults: Error: “UnrealGame” requires a provisioning profile. Select a provisioning profile in the Signing & Capabilities editor. (in target ‘UnrealGame’ from project ‘UnrealGame’)

can u tell me more where is the . xcodeproj file located?