Build fails during package in UE 5.4

Good day, guys.

My package build fails in case if I use PaperZD plugin.

I’ve tried to package new project - and it builds successfully.
But then I’m adding PaperZD plugin to the project - and it fails.

Did someone managed to solve it?

Visual Studio 2022 compiler version 14.42.34433 is not a preferred version. Please use the latest preferred version 14.38.33130
Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): Took 13.37s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\Kompiuteris\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.4\UBA-Package_test3-Win64-Development.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 16s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error
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For anyone who will encounter this error:

I’ve created a new project in 5.5, added plugins and migrated my assets from 5.4 to 5.5. Now packaging do not fail. Hope this will help you too.

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is that realy the only way ?!? I am desperat for anoter solution.

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