Build fails during package in UE 5.4

Good day, guys.

My package build fails in case if I use PaperZD plugin.

I’ve tried to package new project - and it builds successfully.
But then I’m adding PaperZD plugin to the project - and it fails.

Did someone managed to solve it?

Visual Studio 2022 compiler version 14.42.34433 is not a preferred version. Please use the latest preferred version 14.38.33130
Warning: Visual Studio 2022 compiler is not a preferred version
UATHelper: Packaging (Windows): Took 13.37s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\Kompiuteris\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.4\UBA-Package_test3-Win64-Development.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 16s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error

For anyone who will encounter this error:

I’ve created a new project in 5.5, added plugins and migrated my assets from 5.4 to 5.5. Now packaging do not fail. Hope this will help you too.

is that realy the only way ?!? I am desperat for anoter solution.