I found a workaround - basically remove 4599 and 4609 warning to error pragmas in Engine/Source/Runtime/Core/Public/Windows/WindowsPlatformCompilerSetup.h.
Here is a commit you can cherry-pick: https://github.com/Neurochrom/UnrealEngine/commit/89ab7a08af165cad02073261b4b8e7af61a63d2c