I was not able to fix. and every struct i change brakes Building. i even made a new project, and as soon as you make a struck with a map | Struct2 and change the struct2 the engine gives that errors when building.
So the solution?
duplicate the project, open the project2 make the struct changes there, and then copy the UASSETs to the original project.
BUT ONLY THE STRUCTS
and them spend the next 3 days remaking lost code
Huzzah for BP structs