I am packaging my first project in unreal, and the project deadline is VERY imminent, but my packaging attempts always result in an failure (Error: Unknown Error).
I can see that my visual studio compiler is a problem, but I’m at a loss as to how I can fix it. Unfortunately due to my inexperience, I also can’t tell if there’s an additional problem within the output log. Is anybody able to point me in the right direction as to what I need to fix?
Hey there @pepytheghoulboy! Welcome to the community! I’ve never actually seen that warning before, but it seems like it may be pertinent to check this post:
That said, we may need to see the entire build log referenced here to get a bit more information: