I encounter a “Build Failed” error(given below) during the Android real device test. After checking many things I got that It occurs If I activate “Static Mesh Editor Modelling Mode” Plugin. When I deactivate this Plugin bluid is working well.
LogPlayLevel: UAT: Initializing script modules...
LogPlayLevel: UAT: Total script module initialization time: 0.20 s.
LogPlayLevel: UAT: Executing commands...
LogPlayLevel: UAT: Setting up ProjectParams for C:\Users\[.....].uproject
LogPlayLevel: UAT: [.....].uproject requires a temporary target.cs to be generated (GeometryFlow plugin is enabled)
LogPlayLevel: UAT: ********** BUILD COMMAND STARTED **********
LogPlayLevel: Completed Launch On Stage: Launch Task, Time: 2.764251
LogPlayLevel: UAT: Running: D:\Program Files\Epic Games\UE_5.2\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "D:\Program Files\Epic Games\UE_5.2\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Pirrates Android Development -Project="C:\Users\[.....].uproject" "C:\Users\[.....].uproject" -NoUBTMakefiles -remoteini="C:\Users\[.....]" -skipdeploy -Manifest="C:\Users\[.....]\Intermediate\B
uild\Manifest.xml" -NoHotReload -log="C:\Users\[.....]-Android-Development.txt"
LogPlayLevel: UAT: Log file: C:\Users\[.....]\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_5.2\UBT-[.....]-Android-Development.txt
LogPlayLevel: UAT: Platform Android is not a valid platform to build. Check that the SDK is installed properly.
LogPlayLevel: UAT: Took 0.6485437s to run dotnet.exe, ExitCode=6
LogPlayLevel: UAT: UnrealBuildTool failed. See log for more details. (C:\Users\[.....]\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Program+Files+Epic+Games+UE_5.2\UBT-[.....]-Android-Development.txt)
LogPlayLevel: UAT: AutomationTool executed for 0h 0m 3s
LogPlayLevel: UAT: AutomationTool exiting with ExitCode=6 (6)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 0.251173
LogPlayLevel: UAT: BUILD FAILED
PackagingResults: Error: Launch failed! Unknown Error
Is that a bug or I have missed something here in terms of configuration, etc.?