Hello, I’m having trouble fixing the game for Android VR. follows the error log who can help me and explains what the solution would be. Thank you
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-1393092952) SRandInit(-1393092952).
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.172781
LogD3D11RHI: Aftermath initialized
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GoogleVRController
LogPluginManager: Mounting plugin GoogleVRHMD
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.17-CL-3658906
LogInit: Engine Version: 4.17.2-3658906+++UE4+Release-4.17
LogInit: Compatible Engine Version: 4.17.0-3573198+++UE4+Release-4.17
LogInit: Net CL: 3573198
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7
LogInit: Compiled (64-bit): Sep 22 2017 13:47:16
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.17
LogInit: Command line: -EpicPortal
LogInit: Base directory: C:/Program Files/Epic Games/UE_4.17/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: DESKTOP-JD73EME
LogInit: User: Maltez
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =3.123194 MHz
LogMemory: Memory total: Physical=15.9GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 278.83 MB used, 278.83 MB peak
LogMemory: Process Virtual Memory: 273.96 MB used, 273.96 MB peak
LogMemory: Physical Memory: 5173.55 MB used, 11153.24 MB free, 16326.80 MB total
LogMemory: Virtual Memory: 702.66 MB used, 11153.24 MB free, 134217728.00 MB total
LogInit: Using OS detected language (pt-BR).
LogInit: Using OS detected locale (pt-BR).
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 550 Ti’ (Feature Level 11_0)
LogD3D11RHI: 979/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1244 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘NVIDIA GeForce GTX 550 Ti’ (P:1 D:1)
LogWindows: 1. ‘NVIDIA GeForce GTX 550 Ti’ (P:0 D:0)
LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 550 Ti
LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
LogD3D11RHI: Driver Date: Unknown
LogRHI: Texture pool is 685 MB (70% of 979 MB)
LogD3D11RHI: Display: Timestamp queries are currently disabled on this hardware due to instability. Realtime GPU stats will not be available. You can override this behaviour by setting r.NVIDIATimestampWorkaround to 0
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (…/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/Intermediate/Shaders/WorkingDirectory/6616/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Maltez/AppData/Local/Temp/UnrealShaderWorkingDir/D5EF248742000E8B31805492DDEC506E/’.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.10s 98MB C:/Users/Maltez/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Maltez/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Maltez/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0270 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogNetVersion: MyProject58 , NetCL: 3573198, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2360889859)
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TooltipTextMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerParameters.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material TooltipTextMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMesh.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material GazeReticleMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerMesh.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerBaseMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material ControllerBaseMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/touchTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material BatteryIndicatorMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorUnknown.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorFull.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorAlmostFull.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMedium.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorLow.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCriticalLow.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCharging.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerRetMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerReticleTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material ControllerRetMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
LogLinker: Warning: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMaterial.
LoadErrors: Error: /GoogleVRController/LaserPlane : Não é possível encontrar o arquivo do ativo. /GoogleVRController/LaserPlaneMaterial
LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
LogLinker: Warning: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMaterial.
LoadErrors: Error: /GoogleVRController/LaserPlane : Não é possível encontrar o arquivo do ativo. /GoogleVRController/LaserPlaneMaterial
LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
LoadErrors: Falha ao carregar /GoogleVRController/LaserPlaneMaterial.LaserPlaneMaterial Referenciado por LaserPlane
LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /GoogleVRController/LaserPlaneMaterial.
LoadErrors: Falha ao carregar /GoogleVRController/LaserPlaneMaterial.LaserPlaneMaterial Referenciado por LaserPlane
LogPackageLocalizationCache: Processed 6 localized package path(s) for 2 prioritized culture(s) in 0.038270 seconds
LogUObjectArray: 36351 objects as part of root set at end of initial load.
LogUObjectAllocator: 7688600 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogMaterial: Uniform references updated for custom material expression Custom.
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine…
LogHMD: GoogleVR API created
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘SMT22A550-14 (2- NVIDIA High Definition Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.21s 107MB C:/Users/Maltez/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Carregar Editor
LocalizationService: Localization service is disabled
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogFileCache: Scanning file cache for directory ‘C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Content/’ took 0.01s
SourceControl: Controle de origem desativado
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/Content/VirtualRealityBP/Maps/StartupMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Compilação de Iluminação
MapCheck: New page: Verificação de Mapa
LightingResults: New page: Compilação de Iluminação
LogAIModule: Creating AISystem for world StartupMap
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 47,2ms to complete.
LogFileHelpers: Loading map ‘StartupMap’ took 0.249
LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
LogCollectionManager: Loaded 0 collections in 0.001815 seconds
LogFileCache: Scanning file cache for directory ‘C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Content/Developers/Maltez/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0092 seconds. Added 2398 classes and 507 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0007 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0007 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0007 seconds. Added 1 classes and 2 folders.
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for …/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/Plugins/. Error: O sistema não pode encontrar o arquivo especificado. (0x00000002)
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0007 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 19.03 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
LogGoogleVRController: Creating Input Device: GoogleVRController – Supported
LogGoogleVRController: Successfully initialized GoogleVR Controller.
LogGoogleVRController: GoogleVR Controller Created
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000170 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogRenderer: Reallocating scene render targets to support 804x360 Format 26 NumSamples 1 (Frame:1).
LogAssetRegistry: Asset discovery search completed in 13.7473 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000056 seconds (updated 0 objects)
LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
LogRenderer: Reallocating scene render targets to support 804x372 Format 26 NumSamples 1 (Frame:1448).
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.MyProject58
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.17
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries — GameBranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Maltez\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.MyProject58
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.17
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries — GameBranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Maltez\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.MyProject58
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.17
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries — GameBranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Maltez\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogHttp: Warning: 0000000037948B80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 0000000037948B80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 0000000037948B80: libcurl info message cache 1 (Closing connection 0)
LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogRenderer: Reallocating scene render targets to support 1208x576 Format 26 NumSamples 1 (Frame:13883).
UATHelper: Empacotamento (Android (ATC)): Running AutomationTool…
UATHelper: Empacotamento (Android (ATC)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“C:/Users/Maltez/Documents/Unreal Projects/MyProject58/MyProject58.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Maltez/Documents/Unreal Projects/MyProject58/MyProject58.uproject” -cook -stage -archive -arch
ivedirectory=“C:/Users/Maltez/Documents/Unreal Projects/MyProject58” -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ATC -build -CrashReporter -utf8output
UATHelper: Empacotamento (Android (ATC)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject
UATHelper: Empacotamento (Android (ATC)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject58 Android Development -Project=“C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” -NoUBTMakefiles -re
moteini=“C:\Users\Maltez\Documents\Unreal Projects\MyProject58” -skipdeploy -noxge -generatemanifest -NoHotReload
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: PLATFORM_ANDROID_NDK_VERSION = 120200
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: NDK toolchain: r12b, NDK version: 21, GccVersion: 4.9, ClangVersion: 3.8.256229
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: Took 1,4382097s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject58 Android Development -Project=“C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” -NoUBTMakefiles -re
moteini=“C:\Users\Maltez\Documents\Unreal Projects\MyProject58” -skipdeploy -noxge -NoHotReload -ignorejunk
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: PLATFORM_ANDROID_NDK_VERSION = 120200
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: NDK toolchain: r12b, NDK version: 21, GccVersion: 4.9, ClangVersion: 3.8.256229
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Parsing headers for MyProject58
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Running UnrealHeaderTool “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\Intermediate\Build\Android\MyProject58\Development\MyProject58.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Un
attended -WarningsAsErrors -installed
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Reflection code generated for MyProject58 in 9,211258 seconds
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Compiling Native code with NDK API ‘android-21’
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Performing 3 actions (4 in parallel)
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: [1/3] clang++.exe PCH.UELinkerFixups.h [arm64-es2]
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: [2/3] clang++.exe UELinkerFixups.cpp [arm64-es2]
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: [3/3] clang++.exe MyProject58-arm64-es2.so
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Total build time: 78,03 seconds (Local executor: 64,76 seconds)
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: Took 78,2945796s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Empacotamento (Android (ATC)): Project.Build: ********** BUILD COMMAND COMPLETED **********
UATHelper: Empacotamento (Android (ATC)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Empacotamento (Android (ATC)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject
UATHelper: Empacotamento (Android (ATC)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\UE_4.17\Engine\Programs\AutomationTool\Saved\Cook-2017.11.12-11.05.28.txt
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\Win64\UE4Editor-Cmd.exe “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” -run=Cook -NoLogTimes -TargetPlatform=Android_ATC -fileopenlog -unversioned -abslog=“C:\Program Files\Epic Games\UE_4.17\Engine\Programs\Auto
mationTool\Saved\Cook-2017.11.12-11.05.28.txt” -stdout -CrashForUAT -unattended -UTF8Output
UATHelper: Empacotamento (Android (ATC)): Cook: LogInit: Display: Running engine for game: MyProject58
UATHelper: Empacotamento (Android (ATC)): Cook: LogInit: Display: RandInit(-547625980) SRandInit(-547625980).
UATHelper: Empacotamento (Android (ATC)): Cook: LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Empacotamento (Android (ATC)): Cook: LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Empacotamento (Android (ATC)): Cook: LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Maltez/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
UATHelper: Empacotamento (Android (ATC)): Cook: LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP MacClientTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP MacServerTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP MacTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP WindowsTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP HTML5TargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP LinuxTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTargetPlatformManager: Display: Building Assets For Android_ATC
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TooltipTextMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerParameters.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMesh.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerMesh.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerBaseMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/touchTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorUnknown.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorFull.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorAlmostFull.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMedium.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorLow.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCriticalLow.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCharging.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerRetMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerReticleTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/GoogleVRController/LaserPlaneMaterial”: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMaterial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset”: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMat
erial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/GoogleVRController/LaserPlaneMaterial”: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMaterial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset”: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMat
erial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/GoogleVRController/LaserPlaneMaterial”: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /GoogleVRController/LaserPlaneMaterial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/GoogleVRController/LaserPlaneMaterial”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /GoogleVRController/LaserPlaneMaterial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Mobile HDR setting 1
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Creating asset registry
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooked content cleared for platform Android_ATC
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Unable to read previous cook inisettings for platform Android_ATC invalidating cook
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Sandbox cleanup took 0.050 seconds for platforms Android_ATC iterative false
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/ViewportInteractionAssetContainerData → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for ViewportInteractionAssetContainerData. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridPlaneMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineSounds/Master → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Master.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Master.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_PickUp → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Down → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Up → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Selection_Changes → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleIndicator → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleQuarter → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoFreeRotation → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslateArrowHandle → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorResources/S_Actor → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Roboto → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMeshes/Sphere → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/TooltipTextMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TooltipTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TooltipTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerParameters → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerParameters.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerParameters.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/GazeReticleMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/GazeReticleMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/AppendMany → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/AppendMany.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/AppendMany.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerBaseMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerBaseMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerBaseMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Cylinder → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerIdleMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerPadMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerAppMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerSysMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/TouchMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Plane → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorLow → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorLow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorLow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorCharging → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCharging.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCharging.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerRetMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerRetMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerRetMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerReticleTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerReticleTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerReticleTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/Black → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/Black.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/Black.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorResources/S_Trigger → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerIdleTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerPadTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerAppTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerSysTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/TouchTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorUnknown → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorUnknown.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorUnknown.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorFull → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorAlmostFull → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorAlmostFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorAlmostFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorMedium → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMedium.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMedium.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorCriticalLow → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCriticalLow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCriticalLow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/LaserPlane → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Meshes/GearVrController → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/VREditorAssetContainerData.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/VR_teleport → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/M_ContentWindow → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/DiscMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/ArrowMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/JointSphere → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/ContentIntroCurve → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/DefaultSpriteMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/DummySpriteTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/DummySprite → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/V (post truncated)