Build failed android

Hello, I’m having trouble fixing the game for Android VR. follows the error log who can help me and explains what the solution would be. Thank you

LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-1393092952) SRandInit(-1393092952).
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.172781
LogD3D11RHI: Aftermath initialized
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GoogleVRController
LogPluginManager: Mounting plugin GoogleVRHMD
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.17-CL-3658906
LogInit: Engine Version: 4.17.2-3658906+++UE4+Release-4.17
LogInit: Compatible Engine Version: 4.17.0-3573198+++UE4+Release-4.17
LogInit: Net CL: 3573198
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7
LogInit: Compiled (64-bit): Sep 22 2017 13:47:16
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.17
LogInit: Command line: -EpicPortal
LogInit: Base directory: C:/Program Files/Epic Games/UE_4.17/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: DESKTOP-JD73EME
LogInit: User: Maltez
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =3.123194 MHz
LogMemory: Memory total: Physical=15.9GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 278.83 MB used, 278.83 MB peak
LogMemory: Process Virtual Memory: 273.96 MB used, 273.96 MB peak
LogMemory: Physical Memory: 5173.55 MB used, 11153.24 MB free, 16326.80 MB total
LogMemory: Virtual Memory: 702.66 MB used, 11153.24 MB free, 134217728.00 MB total
LogInit: Using OS detected language (pt-BR).
LogInit: Using OS detected locale (pt-BR).
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 550 Ti’ (Feature Level 11_0)
LogD3D11RHI: 979/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/8163 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1244 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘NVIDIA GeForce GTX 550 Ti’ (P:1 D:1)
LogWindows: 1. ‘NVIDIA GeForce GTX 550 Ti’ (P:0 D:0)
LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 550 Ti
LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
LogD3D11RHI: Driver Date: Unknown
LogRHI: Texture pool is 685 MB (70% of 979 MB)
LogD3D11RHI: Display: Timestamp queries are currently disabled on this hardware due to instability. Realtime GPU stats will not be available. You can override this behaviour by setting r.NVIDIATimestampWorkaround to 0
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (…/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/Intermediate/Shaders/WorkingDirectory/6616/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Maltez/AppData/Local/Temp/UnrealShaderWorkingDir/D5EF248742000E8B31805492DDEC506E/’.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.10s 98MB C:/Users/Maltez/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Maltez/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Maltez/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0270 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogNetVersion: MyProject58 , NetCL: 3573198, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2360889859)
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TooltipTextMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerParameters.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material TooltipTextMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMesh.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material GazeReticleMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerMesh.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerBaseMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material ControllerBaseMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/touchTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material BatteryIndicatorMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorUnknown.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorFull.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorAlmostFull.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMedium.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorLow.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCriticalLow.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCharging.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerRetMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerReticleTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogMaterial: Missing cached shader map for material ControllerRetMaterial, compiling.
LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
LogLinker: Warning: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMaterial.
LoadErrors: Error: /GoogleVRController/LaserPlane : Não é possível encontrar o arquivo do ativo. /GoogleVRController/LaserPlaneMaterial
LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
LogLinker: Warning: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMaterial.
LoadErrors: Error: /GoogleVRController/LaserPlane : Não é possível encontrar o arquivo do ativo. /GoogleVRController/LaserPlaneMaterial
LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
LoadErrors: Falha ao carregar /GoogleVRController/LaserPlaneMaterial.LaserPlaneMaterial Referenciado por LaserPlane
LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /GoogleVRController/LaserPlaneMaterial.
LoadErrors: Falha ao carregar /GoogleVRController/LaserPlaneMaterial.LaserPlaneMaterial Referenciado por LaserPlane
LogPackageLocalizationCache: Processed 6 localized package path(s) for 2 prioritized culture(s) in 0.038270 seconds
LogUObjectArray: 36351 objects as part of root set at end of initial load.
LogUObjectAllocator: 7688600 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogMaterial: Uniform references updated for custom material expression Custom.
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine…
LogHMD: GoogleVR API created
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘SMT22A550-14 (2- NVIDIA High Definition Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.21s 107MB C:/Users/Maltez/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Carregar Editor
LocalizationService: Localization service is disabled
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogFileCache: Scanning file cache for directory ‘C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Content/’ took 0.01s
SourceControl: Controle de origem desativado
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/Content/VirtualRealityBP/Maps/StartupMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Compilação de Iluminação
MapCheck: New page: Verificação de Mapa
LightingResults: New page: Compilação de Iluminação
LogAIModule: Creating AISystem for world StartupMap
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 47,2ms to complete.
LogFileHelpers: Loading map ‘StartupMap’ took 0.249
LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
LogCollectionManager: Loaded 0 collections in 0.001815 seconds
LogFileCache: Scanning file cache for directory ‘C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Content/Developers/Maltez/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
LogContentBrowser: Native class hierarchy populated in 0.0092 seconds. Added 2398 classes and 507 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0007 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0007 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0007 seconds. Added 1 classes and 2 folders.
LogDirectoryWatcher: Warning: Failed to begin reading directory changes for …/…/…/…/…/…/Users/Maltez/Documents/Unreal Projects/MyProject58/Plugins/. Error: O sistema não pode encontrar o arquivo especificado. (0x00000002)
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0007 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 19.03 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
LogGoogleVRController: Creating Input Device: GoogleVRController – Supported
LogGoogleVRController: Successfully initialized GoogleVR Controller.
LogGoogleVRController: GoogleVR Controller Created
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000170 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogRenderer: Reallocating scene render targets to support 804x360 Format 26 NumSamples 1 (Frame:1).
LogAssetRegistry: Asset discovery search completed in 13.7473 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000056 seconds (updated 0 objects)
LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
LogRenderer: Reallocating scene render targets to support 804x372 Format 26 NumSamples 1 (Frame:1448).
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.MyProject58
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.17
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries — GameBranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Maltez\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.MyProject58
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.17
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries — GameBranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Maltez\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.MyProject58
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.17
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries — GameBranchPath = DESKTOP-JD73EME/C/Program Files/Epic Games/UE_4.17/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\Maltez\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogHttp: Warning: 0000000037948B80: request failed, libcurl error: 6 (Couldn’t resolve host name)
LogHttp: Warning: 0000000037948B80: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 0000000037948B80: libcurl info message cache 1 (Closing connection 0)
LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogRenderer: Reallocating scene render targets to support 1208x576 Format 26 NumSamples 1 (Frame:13883).
UATHelper: Empacotamento (Android (ATC)): Running AutomationTool…
UATHelper: Empacotamento (Android (ATC)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“C:/Users/Maltez/Documents/Unreal Projects/MyProject58/MyProject58.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Maltez/Documents/Unreal Projects/MyProject58/MyProject58.uproject” -cook -stage -archive -arch
ivedirectory=“C:/Users/Maltez/Documents/Unreal Projects/MyProject58” -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ATC -build -CrashReporter -utf8output
UATHelper: Empacotamento (Android (ATC)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject
UATHelper: Empacotamento (Android (ATC)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject58 Android Development -Project=“C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” -NoUBTMakefiles -re
moteini=“C:\Users\Maltez\Documents\Unreal Projects\MyProject58” -skipdeploy -noxge -generatemanifest -NoHotReload
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: PLATFORM_ANDROID_NDK_VERSION = 120200
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: NDK toolchain: r12b, NDK version: 21, GccVersion: 4.9, ClangVersion: 3.8.256229
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: Took 1,4382097s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject58 Android Development -Project=“C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” -NoUBTMakefiles -re
moteini=“C:\Users\Maltez\Documents\Unreal Projects\MyProject58” -skipdeploy -noxge -NoHotReload -ignorejunk
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: PLATFORM_ANDROID_NDK_VERSION = 120200
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: NDK toolchain: r12b, NDK version: 21, GccVersion: 4.9, ClangVersion: 3.8.256229
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Parsing headers for MyProject58
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Running UnrealHeaderTool “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\Intermediate\Build\Android\MyProject58\Development\MyProject58.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Un
attended -WarningsAsErrors -installed
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Reflection code generated for MyProject58 in 9,211258 seconds
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Compiling Native code with NDK API ‘android-21’
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Performing 3 actions (4 in parallel)
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: [1/3] clang++.exe PCH.UELinkerFixups.h [arm64-es2]
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: [2/3] clang++.exe UELinkerFixups.cpp [arm64-es2]
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: [3/3] clang++.exe MyProject58-arm64-es2.so
UATHelper: Empacotamento (Android (ATC)): UnrealBuildTool: Total build time: 78,03 seconds (Local executor: 64,76 seconds)
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: Took 78,2945796s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Empacotamento (Android (ATC)): Project.Build: ********** BUILD COMMAND COMPLETED **********
UATHelper: Empacotamento (Android (ATC)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Empacotamento (Android (ATC)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject
UATHelper: Empacotamento (Android (ATC)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\UE_4.17\Engine\Programs\AutomationTool\Saved\Cook-2017.11.12-11.05.28.txt
UATHelper: Empacotamento (Android (ATC)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\Win64\UE4Editor-Cmd.exe “C:\Users\Maltez\Documents\Unreal Projects\MyProject58\MyProject58.uproject” -run=Cook -NoLogTimes -TargetPlatform=Android_ATC -fileopenlog -unversioned -abslog=“C:\Program Files\Epic Games\UE_4.17\Engine\Programs\Auto
mationTool\Saved\Cook-2017.11.12-11.05.28.txt” -stdout -CrashForUAT -unattended -UTF8Output
UATHelper: Empacotamento (Android (ATC)): Cook: LogInit: Display: Running engine for game: MyProject58
UATHelper: Empacotamento (Android (ATC)): Cook: LogInit: Display: RandInit(-547625980) SRandInit(-547625980).
UATHelper: Empacotamento (Android (ATC)): Cook: LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Empacotamento (Android (ATC)): Cook: LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Empacotamento (Android (ATC)): Cook: LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Maltez/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
UATHelper: Empacotamento (Android (ATC)): Cook: LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP MacClientTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP MacServerTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP MacTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP WindowsTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP HTML5TargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTemp: Display: Loaded TP LinuxTargetPlatform
UATHelper: Empacotamento (Android (ATC)): Cook: LogTargetPlatformManager: Display: Building Assets For Android_ATC
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TooltipTextMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerParameters.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMesh.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerMesh.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerBaseMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/touchTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorUnknown.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorFull.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorAlmostFull.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMedium.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorLow.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCriticalLow.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCharging.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerRetMaterial.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerReticleTexture.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Asset ‘…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/GoogleVRController/LaserPlaneMaterial”: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMaterial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset”: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMat
erial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/GoogleVRController/LaserPlaneMaterial”: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMaterial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset”: Não é possível encontrar o arquivo do ativo “…/…/…/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset” ao carregar /GoogleVRController/LaserPlaneMat
erial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/GoogleVRController/LaserPlaneMaterial”: Não é possível encontrar o arquivo “/GoogleVRController/LaserPlaneMaterial”
UATHelper: Empacotamento (Android (ATC)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /GoogleVRController/LaserPlaneMaterial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/GoogleVRController/LaserPlaneMaterial”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /GoogleVRController/LaserPlaneMaterial.
UATHelper: Empacotamento (Android (ATC)): Cook: LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Mobile HDR setting 1
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Creating asset registry
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooked content cleared for platform Android_ATC
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Unable to read previous cook inisettings for platform Android_ATC invalidating cook
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Sandbox cleanup took 0.050 seconds for platforms Android_ATC iterative false
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/ViewportInteractionAssetContainerData → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for ViewportInteractionAssetContainerData. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridPlaneMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineSounds/Master → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Master.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Master.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_PickUp → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Down → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Up → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Selection_Changes → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleIndicator → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleQuarter → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoFreeRotation → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslateArrowHandle → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorResources/S_Actor → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Roboto → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMeshes/Sphere → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/TooltipTextMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TooltipTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TooltipTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerParameters → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerParameters.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerParameters.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/GazeReticleMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/GazeReticleMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/GazeReticleMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/AppendMany → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/AppendMany.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/AppendMany.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerBaseMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerBaseMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerBaseMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Cylinder → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerIdleMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerPadMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerAppMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerSysMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/TouchMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Plane → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorLow → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorLow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorLow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorCharging → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCharging.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCharging.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerRetMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerRetMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerRetMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerReticleTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerReticleTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerReticleTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/Black → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/Black.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/Black.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorResources/S_Trigger → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerIdleTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerIdleTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerPadTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerPadTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerAppTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerAppTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/ControllerSysTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/ControllerSysTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/TouchTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/TouchTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorUnknown → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorUnknown.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorUnknown.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorFull → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorAlmostFull → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorAlmostFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorAlmostFull.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorMedium → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMedium.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorMedium.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/BatteryIndicatorCriticalLow → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCriticalLow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/BatteryIndicatorCriticalLow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /GoogleVRController/LaserPlane → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/Content/LaserPlane.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Meshes/GearVrController → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/VREditorAssetContainerData.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/VR_teleport → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/M_ContentWindow → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/DiscMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/ArrowMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/JointSphere → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/ContentIntroCurve → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/DefaultSpriteMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/DummySpriteTexture → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Paper2D/DummySprite → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse → C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Maltez/Documents/Unreal Projects/MyProject58/Saved/Cooked/Android_ATC/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Empacotamento (Android (ATC)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/V (post truncated)

It seems that you are using an old SDK Api - 21
And it requires at least the 23.

Set your sdk to “latest” in your Project Settings/Android SDK
If it keep not working make sure you have installed the latest AndroidCodeWorks (inside your engine/extra folder)