Build Faild - Nativize Blueprint Assets

I tryed to pack an empty project to test out Nativize Blueprint Assets and it fails.

Do I need to do somthing more except enabling Nativize Blueprint Assets?

Here’s my log

Packing Log

Hello ,

I was not able to reproduce this issue on our end. I opened up a blank project and enabled Nativize Blueprint Assets. The project packed out as expected. I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end (including any steps that may have been left out of the original post)?
  3. Was the project being used upgraded from an older version of the engine?

Hello ,

I’ve created a blank blueprint project (no starter content), with no changes except enabling Nativize Blueprint Assets.

I’ve tryed it on 4.11 too and it also fails.

I’ve installed Visual Studio 2015 and it finally works