So, I was getting those errors and finally found solution working for me.
In visual studio 2013 go to: PROJECT / Properties / Configuration Properties / VC++ Directories.
If you have nothing in Inlude Directories and Library Directories, click on empty white bars and set to “inherit from parent or project defaults”.
After that I had succesful build.
I hope it helps.
Also make sure you are using:
- Visual Studio 2013 windows desktop
- you have Direct X SDK June 2010 installed
- you have Windows SDK installed
Still after running compiled Unreal Editor, and making project it closes without warning after 10-20s.