Build errors for the branch - dev-virtualproduction

I’m in process of compiling the UE4 from the dev-virtual production branch and I’m noticing few compile errors which are not noticed while compiling the vanilla version of UE4.

I’m attaching both the output log and error list log from the visual studio

https://github.com/EpicGames/UnrealEngine#branches

Individual teams have their own development branches for day to day work (dev-core, dev-mobile and dev-sequencer, for example). These branches reflect the cutting edge of the engine and may be buggy - they may not even compile. Battle-hardened developers eager to test new features or work lock-step with us should head to one of these. We aim to merge development branches to master every 3-4 weeks.