Hey! I’m having an problem packaging my game. I searched it up but I don’t know what to do. Please explaine to me like I’m a 5 year old.
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(1864411127) SRandInit(1864411127).
LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.132922
LogD3D11RHI: Aftermath initialized
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.17-CL-3586342
LogInit: Engine Version: 4.17.1-3586342+++UE4+Release-4.17
LogInit: Compatible Engine Version: 4.17.0-3573198+++UE4+Release-4.17
LogInit: Net CL: 3573198
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7
LogInit: Compiled (64-bit): Aug 15 2017 02:05:26
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.17
LogInit: Command line:
LogInit: Base directory: C:/Program Files/Epic Games/UE_4.17/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: FIGUEIRA
LogInit: User: GuilhermeFigueira
LogInit: CPU Page size=4096, Cores=3
LogInit: High frequency timer resolution =3.117187 MHz
LogMemory: Memory total: Physical=15.9GB (16GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 277.69 MB used, 277.69 MB peak
LogMemory: Process Virtual Memory: 279.85 MB used, 279.85 MB peak
LogMemory: Physical Memory: 5408.08 MB used, 10912.57 MB free, 16320.66 MB total
LogMemory: Virtual Memory: 672.58 MB used, 10912.57 MB free, 134217728.00 MB total
LogInit: Using OS detected language (pt-BR).
LogInit: Using OS detected locale (en-US).
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0)
LogD3D11RHI: 4058/0/8160 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
LogD3D11RHI: 0/0/8160 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id")
LogWindows: EnumDisplayDevices:
LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:1 D:1)
LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:0 D:0)
LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0)
LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970
LogD3D11RHI: Driver Version: 385.28 (internal:22.21.13.8528, unified:385.28)
LogD3D11RHI: Driver Date: 8-9-2017
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogShaderCompilers: Guid format shader working directory is -17 characters bigger than the processId version (../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Intermediate/Shaders/WorkingDirectory/26808/).
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Guilherme Figueira/AppData/Local/Temp/UnrealShaderWorkingDir/C489E544409D27D4FA480BA5A7BE4C9F/'.
LogShaderCompilers: Display: Using Local Shader Compiler.
LogTemp: Display: Loaded TP AllDesktopTargetPlatform
LogTemp: Display: Loaded TP MacClientTargetPlatform
LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
LogTemp: Display: Loaded TP MacServerTargetPlatform
LogTemp: Display: Loaded TP MacTargetPlatform
LogTemp: Display: Loaded TP WindowsClientTargetPlatform
LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp: Display: Loaded TP WindowsServerTargetPlatform
LogTemp: Display: Loaded TP WindowsTargetPlatform
LogTemp: Display: Loaded TP AndroidTargetPlatform
LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
LogTemp: Display: Loaded TP Android_ATCTargetPlatform
LogTemp: Display: Loaded TP Android_DXTTargetPlatform
LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
LogTemp: Display: Loaded TP Android_MultiTargetPlatform
LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp: Display: Loaded TP HTML5TargetPlatform
LogTemp: Display: Loaded TP IOSTargetPlatform
LogTemp: Display: Loaded TP TVOSTargetPlatform
LogTemp: Display: Loaded TP LinuxClientTargetPlatform
LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp: Display: Loaded TP LinuxServerTargetPlatform
LogTemp: Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager: Display: Building Assets For Windows
LogDerivedDataCache: Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.10s 93MB C:/Users/Guilherme Figueira/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Guilherme Figueira/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/Guilherme Figueira/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogAssetRegistry: FAssetRegistry took 0.0262 seconds to start up
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: No automatic skeletal mesh reduction module available
LogMeshReduction: No automatic mesh merging module available
LogMeshMerging: No automatic mesh merging module available
LogNetVersion: Horror , NetCL: 3573198, EngineNetVer: 2, GameNetVer: 0 (Checksum: 4084371915)
LogPackageLocalizationCache: Processed 5 localized package path(s) for 2 prioritized culture(s) in 0.040244 seconds
LogUObjectArray: 35826 objects as part of root set at end of initial load.
LogUObjectAllocator: 7529328 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogMaterial: Uniform references updated for custom material expression Custom.
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
SourceControl: Controle de origem desativado
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogOcInput: OculusInput pre-init called
LogEngine: Initializing Engine...
LogHMD: Failed to initialize OpenVR with code 102
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using 'Realtek HD Audio 2nd output (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.08s 93MB C:/Users/Guilherme Figueira/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={8DA91E30-4506-BD30-E268-A5AA54AA41E1}
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Carregar Editor
LocalizationService: Localization service is disabled
LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook: Display: Mobile HDR setting 1
LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
LogFileCache: Scanning file cache for directory 'C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/' took 0.01s
SourceControl: Controle de origem desativado
Cmd: MAP LOAD FILE="../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Compilação de Iluminação
MapCheck: New page: Verificação de Mapa
LightingResults: New page: Compilação de Iluminação
LogAIModule: Creating AISystem for world Corredor
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 57.79ms to complete.
LogFileHelpers: Loading map 'Corredor' took 0.775
LogCollectionManager: Loaded 0 collections in 0.001462 seconds
LogFileCache: Scanning file cache for directory 'C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Developers/GuilhermeFigueira/Collections/' took 0.01s
LogFileCache: Scanning file cache for directory 'C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Collections/' took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
LogContentBrowser: Native class hierarchy populated in 0.0086 seconds. Added 2386 classes and 500 folders.
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0018 seconds. Added 1 classes and 2 folders.
LogSlate: Took 0.000196 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogRenderer: Reallocating scene render targets to support 1088x576 Format 10 NumSamples 1 (Frame:1).
LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 17.71 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogExternalProfiler: Found external profiler: VSPerf
LogExternalProfiler: Using external profiler: VSPerf
LogContentStreaming: Texture pool size now 1000 MB
LogAssetRegistry: Asset discovery search completed in 12.0075 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000050 seconds (updated 0 objects)
LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
LogTemp: Repeating last play command: Selected Viewport
LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Corredor.Corredor:PersistentLevel' has LevelScriptBlueprint '/Game/Corredor.Corredor:PersistentLevel.Corredor' with GeneratedClass '/Game/Corredor.Corredor_C' with ClassGeneratedBy '/Game/Corredor.Corredor:PersistentLevel.Corredor'
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: Sessão de PIE : Corredor (Sep 6, 2017, 10:59:13 AM)
LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Corredor
LogPlayLevel: PIE: StaticDuplicateObject took: (0.006423s)
LogAIModule: Creating AISystem for world Corredor
LogPlayLevel: PIE: World Init took: (0.000554s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Corredor.Corredor to /Game/UEDPIE_0_Corredor.Corredor (0.007222s)
LogInit: XAudio2 using 'Realtek HD Audio 2nd output (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogLoad: Game class is 'FirstPersonGameMode_C'
LogWorld: Bringing World /Game/UEDPIE_0_Corredor.Corredor up for play (max tick rate 0) at 2017.09.06-09.59.13
LogWorld: Bringing up level for play took: 0.003360
LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 11 classes and 0 folders.
PIE: Momento de início de reprodução no editor para /Game/UEDPIE_0_Corredor 1.049
LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Corredor.Corredor:PersistentLevel' has LevelScriptBlueprint '/Game/Corredor.Corredor:PersistentLevel.Corredor' with GeneratedClass '/Game/Corredor.Corredor_C' with ClassGeneratedBy '/Game/Corredor.Corredor:PersistentLevel.Corredor'
LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/Corredor.Corredor:PersistentLevel' has LevelScriptBlueprint '/Game/Corredor.Corredor:PersistentLevel.Corredor' with GeneratedClass '/Game/Corredor.Corredor_C' with ClassGeneratedBy '/Game/Corredor.Corredor:PersistentLevel.Corredor'
LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/Corredor.Corredor:PersistentLevel' has LevelScriptBlueprint '/Game/Corredor.Corredor:PersistentLevel.Corredor' with GeneratedClass '/Game/Corredor.Corredor_C' with ClassGeneratedBy '/Game/Corredor.Corredor:PersistentLevel.Corredor'
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.Horror
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.17
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = FIGUEIRA/C/Program Files/Epic Games/UE_4.17/Engine/Binaries --- GameBranchPath = FIGUEIRA/C/Program Files/Epic Games/UE_4.17/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\Guilherme Figueira\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
UATHelper: Empacotamento (Windows (64 bits)): Running AutomationTool...
UATHelper: Empacotamento (Windows (64 bits)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Horror.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Horror.uproject" -cook -stage -archi
ve -archivedirectory="C:/Users/Guilherme Figueira/Desktop/Dungeon 51" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -utf8output
UATHelper: Empacotamento (Windows (64 bits)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Horror.uproject
UATHelper: Empacotamento (Windows (64 bits)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Horror.uproject
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\UE_4.17\Engine\Programs\AutomationTool\Saved\Cook-2017.09.06-10.03.26.txt
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Horror.uproject" -run=Cook -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.17\Engine\Pro
grams\AutomationTool\Saved\Cook-2017.09.06-10.03.26.txt" -stdout -CrashForUAT -unattended -UTF8Output
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: Running engine for game: Horror
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: RandInit(-1469822387) SRandInit(-1469822387).
LogSlate: Took 0.000151 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K)
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Guilherme Figueira/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP MacClientTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP MacServerTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP MacTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP WindowsTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP HTML5TargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP LinuxTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Mobile HDR setting 1
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Creating asset registry
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooked content cleared for platform WindowsNoEditor
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Sandbox cleanup took 0.702 seconds for platforms WindowsNoEditor iterative false
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/ViewportInteractionAssetContainerData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for ViewportInteractionAssetContainerData. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridPlaneMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSounds/Master -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_PickUp -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Down -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Up -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Selection_Changes -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleIndicator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleQuarter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoFreeRotation -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslateArrowHandle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/Black -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Meshes/GearVrController -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/DiscMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/ArrowMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/FirstPersonOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/DummySprite -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBloomKernel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Plane -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkthrough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugEditorMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial_WF -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpStart -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Run.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Run.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Meshes/BaseMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/BaseMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/BaseMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/SecurityPanel_BP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/SecurityPanel_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/SecurityPanel_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Wall_BP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Wall_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Wall_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Poured.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Poured.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Steel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Steel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/Keypad_W -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Keypad_W.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class Keypad_W_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Keypad_W.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Audio/FirstPersonTemplateWeaponFire02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/M_UE4Man_Body -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/M_FPGun -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Gradinet_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Gradinet_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_MacroVariation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_MacroVariation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Textures/FirstPersonCrosshair -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Props/Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Oak.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Oak.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/1M_Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/1M_Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/CubeMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/CubeMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/Menu -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Menu.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class Menu_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Menu.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/DungenFont -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/DungenFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/DungenFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/BllodyRainan -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/BllodyRainan.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/BllodyRainan.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Fire_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Fire_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Water_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Water_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Note_BP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Note_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Note_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Pickup_BP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Pickup_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Pickup_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/TriggerBox -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/TriggerBox.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/TriggerBox.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Gold.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Gold.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Props/Ball -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Ball.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Ball.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Props/TutorialSign -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/TutorialSign.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/TutorialSign.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleFix -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleFix.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleFix.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Falling_rocks__1_ -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Falling_rocks__1_.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Falling_rocks__1_.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Open -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Open.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Open.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/PressF -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/PressF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class PressF_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/PressF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/Ending -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Ending.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class Ending_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Ending.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/FindKeycard -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/FindKeycard.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class FindKeycard_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/FindKeycard.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/KeycardFound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/KeycardFound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class KeycardFound_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/KeycardFound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/Letter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Letter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class Letter_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Letter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Close -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Message -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Message.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Message.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Gold_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Gold_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/NewCanvasRenderTarget2D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/NewCanvasRenderTarget2D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/NewCanvasRenderTarget2D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Maps/Entry -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Maps/TranslucentWater_Example -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/TranslucentWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/TranslucentWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Translucent/Blueprint/BP_TranslucentWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Blueprint/BP_TranslucentWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Blueprint/BP_TranslucentWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Translucent/Materials/M_TranslucentWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Materials/M_TranslucentWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Materials/M_TranslucentWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Meshes/SM_OceanWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Meshes/SM_OceanWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Meshes/SM_OceanWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/M_OceanWater_1 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/M_OceanWater_1.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/M_OceanWater_1.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/OceanWater_SS -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/OceanWater_SS.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/OceanWater_SS.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Materials/M_Rock_Basalt -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Materials/M_Rock_Basalt.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Materials/M_Rock_Basalt.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Props/SM_Rock -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Props/SM_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Props/SM_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Props/Materials/M_Rock -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Props/Materials/M_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Props/Materials/M_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Blueprint/BP_OceanWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Blueprint/BP_OceanWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Blueprint/BP_OceanWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Maps/OceanWater_Example -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/OceanWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/OceanWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Engine_MI_Shaders/T_Base_Tile_Normal -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Base_Tile_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Base_Tile_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_MediumWaves_H -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_MediumWaves_H.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_MediumWaves_H.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_MediumWaves_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_MediumWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_MediumWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_SmallWaves_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_SmallWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_SmallWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MapTemplates/Sky/Desert_Outer_HDR -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/Desert_Outer_HDR.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/Desert_Outer_HDR.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_LargeWaves_H -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_LargeWaves_H.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_LargeWaves_H.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_LargeWaves_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_LargeWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_LargeWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_Seafoam_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_Seafoam_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_Seafoam_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_MacroVariation -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_MacroVariation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_MacroVariation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Perlin_Noise_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Perlin_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Perlin_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_D.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Rock_Basalt_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Rock_Basalt_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Detail_Rocky_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Detail_Rocky_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Detail_Rocky_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_M.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_RockMesh_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_N.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_RockMesh_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/StarterMap -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/StarterMap.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/StarterMap.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Maps/LakeWater_Example -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/LakeWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/LakeWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Blueprint/BP_LakeWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Blueprint/BP_LakeWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Blueprint/BP_LakeWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Materials/M_LakeWater_01_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Materials/M_LakeWater_01_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Materials/M_LakeWater_01_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Materials/M_LakeWater_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Materials/M_LakeWater_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Materials/M_LakeWater_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Smoke01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Smoke01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Smoke -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Sparks -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Sparks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Sparks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Spark.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Spark.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Spark_Core.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Spark_Core.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Steam01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Steam01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Steam_Lit.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Steam_Lit.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Lamp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Lamp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Lamp_Wall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Lamp_Wall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Grime.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Grime.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Panels.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Panels.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Grass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Grass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Gravel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Gravel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Moss.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Moss.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Chrome.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Chrome.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Copper.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Copper.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Rust.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Rust.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Basalt.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Basalt.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Slate.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Slate.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Panel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Panel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Steam01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Steam01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Steam01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Lamp_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Lamp_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Lamp_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Lamp_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/StarterMap_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/StarterMap_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/StarterMap_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Grass_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Grass_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_ground_Moss_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_ground_Moss_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Moss_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Moss_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Copper_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Copper_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Checker_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Checker_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Advanced_Lighting.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Advanced_Lighting.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Single_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Single_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Water_Lake.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Water_Lake.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Water_Ocean.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Water_Ocean.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Water_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Water_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Pine.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Pine.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Walnut.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Walnut.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Chair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Chair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Floor_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Floor_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Basic_Floor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Basic_Floor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x200.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x200.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Basic_Wall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Basic_Wall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Background_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Background_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Music_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Music_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Ambient_Dust.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Ambient_Dust.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/MaterialSphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/MaterialSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/MaterialSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Chair -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Chair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Chair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_CornerFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_CornerFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Frame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Frame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Frame_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Frame_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_DoorFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_DoorFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_GlassWindow.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_GlassWindow.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Glass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Glass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_PillarFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_PillarFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_PillarFrame300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_PillarFrame300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Statue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Statue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Statue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Statue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Statue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Statue_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Statue_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Statue_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Statue_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_TableRound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_TableRound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_TableRound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_TableRound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_TableRound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_WindowFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_WindowFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire_Sparks01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire_Sparks01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Music01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Music01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Wind05.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Wind05.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Birds01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Birds01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Wind06.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Wind06.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/FakedCaustics -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/FakedCaustics.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/FakedCaustics.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Chair_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Chair_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Chair_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Chair_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Frame_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Frame_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_TableRound_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_TableRound_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_TableRound_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_TableRound_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Smoke01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Smoke01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/BP_LightStudio.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/BP_LightStudio.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/Skybox.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/Skybox.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_AssetPlatform.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_AssetPlatform.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_OceanFoam_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_OceanFoam_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_OceanFoam_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_MicroWaves_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_MicroWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_MicroWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/StarterContent/Textures/T_Burst_M.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Burst_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Burst_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/StarterContent/Textures/T_Shelf_N.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Shelf_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Shelf_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Shelf_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Shelf_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/StarterContent/Textures/T_RockMesh_N.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_RockMesh_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_RockMesh_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_RockMesh_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_RockMesh_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Door_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Door_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Door_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Door_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Bush_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Bush_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Bush_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Bush_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_WideCapsule.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_WideCapsule.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Wedge_B.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Wedge_B.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Wedge_A.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Wedge_A.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Tube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Tube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_TriPyramid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_TriPyramid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Torus.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Torus.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Plane.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Plane.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe_90.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe_90.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe_180.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe_180.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Shelf.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Shelf.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Door.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Door.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Bush.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Bush.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Stairs -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Stairs.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Stairs.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Shelf -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Shelf.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Shelf.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Rock -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Door -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Door.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Door.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Couch.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Couch.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Bush -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Bush.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Bush.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/m_flare_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/m_flare_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Burst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Burst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Explosion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Explosion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/Minimal_Default_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light02_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light02_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Light01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Minimal_Default.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Minimal_Default.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Corridor_map -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Corridor_map.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Corridor_map.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_500x500.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_500x500.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Pillar_50x500.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Pillar_50x500.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Props/Box -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Box.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Box.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Geometry/Meshes/TemplateFloor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/TemplateFloor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/TemplateFloor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube_Chamfer -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for FirstPersonAnimBlueprint_Copy. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.u
asset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.u
asset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Wall_8x4h -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Wall_8x4h.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Wall_8x4h.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”
ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”
ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/teapot -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/teapot.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/teapot.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uas
set” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uas
set” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/skylight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/skylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/skylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corred
or/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corred
or/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleTiles0063_1_L_Mat.MarbleTiles0063_1_L_Mat for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleTiles0063_1_L_Mat.MarbleTiles0063_1_L_Mat for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/MarbleTiles0063_1_L_Mat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content
/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content
/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleBeige0053_M_tileable_Mat.MarbleBeige0053_M_tileable_Mat for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleBeige0053_M_tileable_Mat.MarbleBeige0053_M_tileable_Mat for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/MarbleBeige0053_M_tileable_Mat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/MarbleTiles0063_1_L -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleTiles0063_1_L.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleTiles0063_1_L.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.u
asset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.u
asset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Floor_7x7 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Floor_7x7.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Floor_7x7.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/MarbleBeige0053_M_tileable -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleBeige0053_M_tileable.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleBeige0053_M_tileable.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Emissive -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Emissive.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Emissive.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uas
set” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uas
set” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Corridor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Corridor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Corridor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Default.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Default.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Def
ault.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Default.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Default.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Def
ault.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/02_-_Default.02_-_Default for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/02_-_Default.02_-_Default for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/02_-_Default -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/02_-_Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/02_-_Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Default.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Default.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Def
ault.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Default.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Default.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Def
ault.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/01_-_Default.01_-_Default for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/01_-_Default.01_-_Default for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/01_-_Default -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/01_-_Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/01_-_Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/youmurdererbb_reg -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/youmurdererbb_reg.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/youmurdererbb_reg.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/TutorialSign -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/TutorialSign.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for TutorialSign. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Menu -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Menu.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Menu. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/KeycardFound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/KeycardFound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for KeycardFound. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Fire. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FindKeycard -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FindKeycard.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for FindKeycard. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Ending -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Ending.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Ending. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Box -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Box.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Box. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/BloodFont -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/BloodFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/BloodFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogRedirectors: Display: Timer ResolveTimeLoad 0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogRedirectors: Display: Timer ResolveTimeDelegate 0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogRedirectors: Display: Timer ResolveTimeTotal 0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogAssetRegistryGenerator: Display: Saving asset registry.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogAssetRegistryGenerator: Display: Generated asset registry num assets 688, size is 343.06kb
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogAssetRegistryGenerator: Display: Done saving asset registry.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cook by the book total time in tick 9.990105s total time 12.230448
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Peak Used virtual 1384 Peak Used phsical 1428
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Hierarchy timer information
UATHelper: Empacotamento (Windows (64 bits)): Cook: Name: Length(ms)Root: 0.000000ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: StartCookByTheBookTime: 1995.961424ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GenerateAssetRegistryTime: 111.080278ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: CleanSandboxTime: 701.868705ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ProcessingAccessedStrings: 14.932051ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: CollectFilesToCook: 338.200757ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: CookModificationDelegate: 0.010587ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GetObjectsWithOuter: 0.035608ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GeneratePackageNames: 6.841743ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: UnsolicitedPackageAlreadyCooked: 0.015719ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PackageCast: 0.032378ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: FullGCAssetsContains: 0.008326ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: AddUnassignedPackageToManifest: 0.000000ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GetCachedName: 6.696893ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: AddToPackageList: 6.615257ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GenerateLongPackageName: 2.756972ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: TickCookOnTheSide: 9989.286795ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ShouldCook: 0.071567ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LoadPackage: 2399.264801ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: CallBeginCacheForCookedPlatformData: 209.127627ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PostLoadPackageFixup: 20.236166ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: UnsolicitedMarkup: 18.935401ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GetObjectsWithOuter: 2.948485ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GeneratePackageNames: 14.685676ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: UnsolicitedPackageAlreadyCooked: 11.484370ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PackageCast: 1.028374ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: FullGCAssetsContains: 0.938848ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: AddUnassignedPackageToManifest: 0.000000ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GetCachedName: 2.869681ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: AddToPackageList: 0.635814ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SavingPackages: 7333.722027ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PrecachePlatformDataForNextPackage: 9.884262ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PrecachePlatformDataForNextNextPackage: 1199.308256ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SaveCookedPackage: 6048.941249ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LoadPackage: 1.348967ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GEditorSavePackage: 5066.293431ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ConvertingBlueprints: 73.750135ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ClearAllCachedCookedPlatformData: 4.336255ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: EnqueueUnsavedPackages: 0.169383ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GeneratingBlueprintAssets: 41.916639ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SavingCurrentIniSettings: 48.575526ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ProcessingAccessedStrings: 14.198057ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SavingAssetRegistry: 63.594196ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: BuildChunkManifest: 11.441726ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SaveManifests: 0.574559ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SaveRealAssetRegistry: 51.448951ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: IntStats
UATHelper: Empacotamento (Windows (64 bits)): Cook: LoadPackage=154
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SavedPackage=722
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Took 0.116688s to verify the EDL loading graph.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Misc Cook Stats
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ===============
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ShaderCompiler
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: BlockingTimeSec=0.000002
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.000255
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: GlobalShader.Misc
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MeshMaterial.Misc
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MaterialShader.Misc
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Package.Load
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: NumPackagesLoaded=297
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: LoadPackageTimeSec=6.620435
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Package.Save
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: NumPackagesSaved=722
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SavePackageTimeSec=4.883847
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.768221
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TagPackageExportsTimeSec=0.579582
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.260917
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.006161
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000580
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.271752
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SerializeExportsTimeSec=0.352404
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.346907
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: AsyncWriteTimeSec=0.002626
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MBWritten=719.238226
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Cook Profile
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ============
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0.CookWallTimeSec=27.720303
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=15.363092
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=12.357193
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.995971
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000013
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=10.164740
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=2.402976
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=6.050383
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=1.414775
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.030361
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.060448
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000022
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000080
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000009
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: DDC Summary Stats
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: =================
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TotalGetHits = 2366
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TotalGets = 2374
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TotalHitPct = 0.996630
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: LocalHitPct = 0.230413
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SharedHitPct = 0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: OtherHitPct = 0.766217
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MissPct = 0.003370
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: DDC Resource Stats
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: =======================================================================================================
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Texture (Streaming) 4.60 0.00 0 571.43
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: StaticMesh 0.50 0.50 0 15.87
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MaterialShader 0.46 0.46 0 18.03
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Texture (Inline) 0.14 0.14 0 122.18
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: PhysX (BodySetup) 0.07 0.07 0 7.56
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SoundWave 0.04 0.04 0 6.27
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: GlobalShader 0.03 0.03 0 2.35
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ReflectionCapture 0.03 0.03 0 7.00
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.02 0.02 448 0.15
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: NavCollision 0.01 0.01 0 0.19
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: -----------------------------------
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/C
orredor/Corridor_map.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/C
orredor/Corridor_map.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/C
orredor/Corridor_map.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/C
orredor/Corridor_map.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Co
rredor/Wall_8x4h.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corre
dor/teapot.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Cor
redor/skylight.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Hor
ror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleTiles0063_1_L_Mat.MarbleTiles0063_1_L_Mat for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleTiles0063_1_L_Mat.MarbleTiles0063_1_L_Mat for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Proje
cts/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleBeige0053_M_tileable_Mat.MarbleBeige0053_M_tileable_Mat for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleBeige0053_M_tileable_Mat.MarbleBeige0053_M_tileable_Mat for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Co
rredor/Floor_7x7.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: NOTE: Only first 50 warnings displayed.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: Success - 0 error(s), 172 warning(s)
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: Execution of commandlet took: 12.38 seconds
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogOnline: Display: Unloading online subsystem: NULL
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.Run: Run: Took 28.648698s to run UE4Editor-Cmd.exe, ExitCode=0
UATHelper: Empacotamento (Windows (64 bits)): Project.Cook: ********** COOK COMMAND COMPLETED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.CreateStagingManifest: Creating Staging Manifest...
UATHelper: Empacotamento (Windows (64 bits)): Project.CleanStagingDirectory: Cleaning Stage Directory: C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor
UATHelper: Empacotamento (Windows (64 bits)): Project.CreatePakUsingStagingManifest: Creating pak using staging manifest.
UATHelper: Empacotamento (Windows (64 bits)): Project.RunUnrealPak: Running UnrealPak *******
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\Win64\UnrealPak.exe "C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak" -create="C:\Users\Guilherme Figueira\AppData\Roaming\Unreal Engine\Automat
ionTool\Logs\C+Program+Files+Epic+Games+UE_4.17\PakList_Horror-WindowsNoEditor.txt" -encryptionini -enginedir="C:\Program Files\Epic Games\UE_4.17\Engine" -projectdir="C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror" -platform=Windows -abslog="C:\Users\Guilherme Figueira\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Game
s+UE_4.17\PakLog_Horror-WindowsNoEditor.log" -installed -order="C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log" -UTF8Output -multiprocess -patchpaddingalign=2048
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Loading response file C:\Users\Guilherme Figueira\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.17\PakList_Horror-WindowsNoEditor.txt
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Added 2368 entries to add to pak file.
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Loading pak order file C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log...
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Finished loading pak order file C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log.
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Collecting files to add to pak file...
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Collected 2368 files in 0.02s.
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Added 2368 files, 780514746 bytes total, time 3.70s.
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Unreal pak executed in 3.924654 seconds
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.Run: Run: Took 4.5290462s to run UnrealPak.exe, ExitCode=0
UATHelper: Empacotamento (Windows (64 bits)): Project.RunUnrealPak: UnrealPak Done *******
UATHelper: Empacotamento (Windows (64 bits)): Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor
UATHelper: Empacotamento (Windows (64 bits)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.Package: ********** PACKAGE COMMAND STARTED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.Package: ********** PACKAGE COMMAND COMPLETED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.Archive: ********** ARCHIVE COMMAND STARTED **********
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak
UATHelper: Empacotamento (Windows (64 bits)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\Windows
NoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.CommandUtils.CopyFileIncremental(FileReference Source, FileReference Dest, Boolean bAllowDifferingTimestamps, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): em Project.ApplyArchiveManifest(ProjectParams Params, DeploymentContext SC)
UATHelper: Empacotamento (Windows (64 bits)): em Project.Archive(ProjectParams Params)
UATHelper: Empacotamento (Windows (64 bits)): em BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Empacotamento (Windows (64 bits)): em BuildCookRun.ExecuteBuild()
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.BuildCommand.Execute()
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.Program.MainProc(Object Param)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.Program.Main()
UATHelper: Empacotamento (Windows (64 bits)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Empacotamento (Windows (64 bits)): BUILD FAILED
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.Horror
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.17
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = FIGUEIRA/C/Program Files/Epic Games/UE_4.17/Engine/Binaries --- GameBranchPath = FIGUEIRA/C/Program Files/Epic Games/UE_4.17/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory 'C:\Users\Guilherme Figueira\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/'.
LogSlate: Took 0.000131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube)
UATHelper: Empacotamento (Windows (64 bits)): Running AutomationTool...
UATHelper: Empacotamento (Windows (64 bits)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Horror.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Horror.uproject" -cook -stage -archi
ve -archivedirectory="C:/Users/Guilherme Figueira/Desktop/Dungeon 51" -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -utf8output
UATHelper: Empacotamento (Windows (64 bits)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Horror.uproject
UATHelper: Empacotamento (Windows (64 bits)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Horror.uproject
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\UE_4.17\Engine\Programs\AutomationTool\Saved\Cook-2017.09.06-10.23.13.txt
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Horror.uproject" -run=Cook -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.17\Engine\Pro
grams\AutomationTool\Saved\Cook-2017.09.06-10.23.13.txt" -stdout -CrashForUAT -unattended -UTF8Output
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: Running engine for game: Horror
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: RandInit(-2064750666) SRandInit(-2064750666).
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Guilherme Figueira/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP MacClientTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP MacServerTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP MacTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP WindowsTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP AndroidTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP HTML5TargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP IOSTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP TVOSTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTemp: Display: Loaded TP LinuxTargetPlatform
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Mobile HDR setting 1
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Creating asset registry
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooked content cleared for platform WindowsNoEditor
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Sandbox cleanup took 0.752 seconds for platforms WindowsNoEditor iterative false
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/ViewportInteractionAssetContainerData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for ViewportInteractionAssetContainerData. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridPlaneMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSounds/Master -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_PickUp -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Down -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Up -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Selection_Changes -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleIndicator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleQuarter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoFreeRotation -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslateArrowHandle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/Black -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Meshes/GearVrController -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/DiscMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/UI/ArrowMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/FirstPersonOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Paper2D/DummySprite -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/Plane -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBloomKernel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkthrough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugEditorMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial_WF -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Idle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpStart -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Run.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Run.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Animations/FirstPerson_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMesh -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Meshes/BaseMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/BaseMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/BaseMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/SecurityPanel_BP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/SecurityPanel_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/SecurityPanel_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Wall_BP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Wall_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Wall_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Poured.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Poured.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Steel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Steel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/Keypad_W -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Keypad_W.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class Keypad_W_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Keypad_W.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Audio/FirstPersonTemplateWeaponFire02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/M_UE4Man_Body -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/M_FPGun -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Gradinet_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Gradinet_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_MacroVariation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_MacroVariation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Textures/FirstPersonCrosshair -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Textures/FirstPersonCrosshair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Props/Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Fire_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Fire_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Oak.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Oak.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/1M_Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/1M_Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/CubeMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/CubeMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/Menu -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Menu.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class Menu_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Menu.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/DungenFont -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/DungenFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/DungenFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/BllodyRainan -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/BllodyRainan.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/BllodyRainan.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Water_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Water_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPersonBP/Maps/FirstPersonExampleMap_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Note_BP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Note_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Note_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Pickup_BP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Pickup_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Pickup_BP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/TriggerBox -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/TriggerBox.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/TriggerBox.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Gold.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Gold.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Props/Ball -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Ball.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Ball.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Props/TutorialSign -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/TutorialSign.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/TutorialSign.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleFix -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleFix.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleFix.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Falling_rocks__1_ -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Falling_rocks__1_.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Falling_rocks__1_.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Open -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Open.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Open.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/PressF -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/PressF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class PressF_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/PressF.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/Ending -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Ending.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class Ending_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Ending.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/FindKeycard -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/FindKeycard.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class FindKeycard_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/FindKeycard.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/KeycardFound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/KeycardFound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class KeycardFound_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/KeycardFound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/Letter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Letter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUMG: Display: Widget Class Letter_C - Template Initialized.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/Letter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Close -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Close.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Message -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Message.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Message.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Gold_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Gold_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Widgets/NewCanvasRenderTarget2D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/NewCanvasRenderTarget2D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Widgets/NewCanvasRenderTarget2D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Maps/Entry -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Maps/TranslucentWater_Example -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/TranslucentWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/TranslucentWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Translucent/Blueprint/BP_TranslucentWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Blueprint/BP_TranslucentWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Blueprint/BP_TranslucentWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Translucent/Materials/M_TranslucentWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Materials/M_TranslucentWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Translucent/Materials/M_TranslucentWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Engine_MI_Shaders/T_Base_Tile_Normal -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Base_Tile_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Base_Tile_Normal.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Meshes/SM_OceanWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Meshes/SM_OceanWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Meshes/SM_OceanWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/M_OceanWater_1 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/M_OceanWater_1.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/M_OceanWater_1.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/OceanWater_SS -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/OceanWater_SS.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/OceanWater_SS.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Materials/M_Rock_Basalt -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Materials/M_Rock_Basalt.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Materials/M_Rock_Basalt.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Props/SM_Rock -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Props/SM_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Props/SM_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Props/Materials/M_Rock -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Props/Materials/M_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Props/Materials/M_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_MediumWaves_H -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_MediumWaves_H.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_MediumWaves_H.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_MediumWaves_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_MediumWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_MediumWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_SmallWaves_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_SmallWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Textures/T_SmallWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/MapTemplates/Sky/Desert_Outer_HDR -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/Desert_Outer_HDR.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/Desert_Outer_HDR.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_LargeWaves_H -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_LargeWaves_H.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_LargeWaves_H.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_LargeWaves_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_LargeWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_LargeWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_Seafoam_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_Seafoam_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_Seafoam_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_MacroVariation -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_MacroVariation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_MacroVariation.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Perlin_Noise_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Perlin_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Perlin_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Rock_Basalt_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Rock_Basalt_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Detail_Rocky_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Detail_Rocky_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_Detail_Rocky_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_RockMesh_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_RockMesh_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Environment/Textures/T_RockMesh_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Maps/OceanWater_Example -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/OceanWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/OceanWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Blueprint/BP_OceanWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Blueprint/BP_OceanWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Blueprint/BP_OceanWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/StarterMap -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/StarterMap.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/StarterMap.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Maps/LakeWater_Example -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/LakeWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Maps/LakeWater_Example.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Blueprint/BP_LakeWater -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Blueprint/BP_LakeWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Blueprint/BP_LakeWater.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Materials/M_LakeWater_01_Inst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Materials/M_LakeWater_01_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Materials/M_LakeWater_01_Inst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Lake/Materials/M_LakeWater_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Materials/M_LakeWater_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Lake/Materials/M_LakeWater_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Smoke01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Smoke01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Smoke -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Sparks -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Sparks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Sparks.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Spark.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Spark.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Spark_Core.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Spark_Core.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Steam01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Steam01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Steam_Lit.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Steam_Lit.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Lamp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Lamp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Lamp_Wall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Lamp_Wall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_New.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Grime.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Grime.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Panels.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Panels.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Concrete_Tiles.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Grass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Grass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Gravel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Gravel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Moss.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Ground_Moss.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Chrome.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Chrome.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Copper.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Copper.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Rust.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Metal_Rust.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Basalt.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Basalt.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Sandstone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Slate.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Rock_Slate.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Steam01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Steam01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Steam01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Lamp_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Lamp_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Lamp_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Lamp_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/StarterMap_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/StarterMap_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/StarterMap_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Grass_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Grass_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_ground_Moss_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_ground_Moss_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Moss_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Ground_Moss_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Copper_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Copper_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Checker_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Checker_Noise_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Single_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Single_Tile_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Advanced_Lighting.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Advanced_Lighting.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Panel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Tech_Panel.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Water_Lake.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Water_Lake.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Water_Ocean.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Water_Ocean.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Pine.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Pine.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Walnut.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Wood_Walnut.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Chair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Chair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Floor_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Floor_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Basic_Floor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Basic_Floor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x200.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x200.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Basic_Wall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Basic_Wall.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Door_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Window_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Background_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Background_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Music_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Music_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Ambient_Dust.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Ambient_Dust.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/MaterialSphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/MaterialSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/MaterialSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Chair -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Chair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Chair.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_CornerFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_CornerFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Frame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Frame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Frame_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Frame_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_DoorFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_DoorFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_GlassWindow.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_GlassWindow.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Glass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_Glass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_PillarFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_PillarFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_PillarFrame300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_PillarFrame300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Statue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Statue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Statue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Statue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Statue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Statue_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Statue_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Statue_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Statue_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_StatueGlass.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_TableRound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_TableRound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_TableRound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_TableRound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_TableRound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_TableRound_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_TableRound_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_WindowFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_WindowFrame.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Sphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Smoke01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Smoke01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire_Sparks01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Fire_Sparks01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Music01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Music01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Wind05.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Wind05.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Birds01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Birds01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Wind06.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Starter_Wind06.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Collapse02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/FakedCaustics -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/FakedCaustics.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Materials/FakedCaustics.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Water_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Water_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Chair_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Chair_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Chair_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Chair_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Frame_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Frame_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_TableRound_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_TableRound_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/BP_LightStudio.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/BP_LightStudio.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/Skybox.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/Skybox.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_AssetPlatform.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_AssetPlatform.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/SM_AssetPlatform.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_OceanFoam_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_OceanFoam_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_OceanFoam_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_MicroWaves_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_MicroWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/WaterPlane/Ocean/Textures/T_MicroWaves_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_WideCapsule.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_WideCapsule.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Shelf_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Shelf_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Shelf_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Shelf_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_RockMesh_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_RockMesh_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_RockMesh_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_RockMesh_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Door_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Door_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Door_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Door_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Bush_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Bush_N.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Bush_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Bush_D.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Wedge_B.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Wedge_B.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Burst_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Textures/T_Burst_M.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Wedge_A.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Wedge_A.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Tube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Tube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_TriPyramid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_TriPyramid.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Trim.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Torus.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Torus.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Plane.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Plane.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe_90.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe_90.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe_180.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe_180.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Pipe.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cylinder.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Shapes/Shape_Cone.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Shelf.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Shelf.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Door.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Door.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Bush.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/Materials/M_Bush.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Stairs -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Stairs.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Stairs.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Shelf -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Shelf.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Shelf.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Rock -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Rock.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Door -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Door.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Door.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Couch.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Couch.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Props/SM_Bush -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Bush.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Props/SM_Bush.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/m_flare_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/m_flare_01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Burst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/Materials/M_Burst.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Explosion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Particles/P_Explosion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/Minimal_Default_BuiltData -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Explosion02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light02_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light02_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light02.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light01_Cue.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Audio/Light01 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Audio/Light01.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Minimal_Default.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Maps/Minimal_Default.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_m
ap.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Corridor_map -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Corridor_map.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Corridor_map.umap
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Window_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_Door_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_500x500.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_500x500.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x400.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Wall_400x300.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Pillar_50x500.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/StarterContent/Architecture/Pillar_50x500.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Props/Box -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Box.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Props/Box.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Geometry/Meshes/TemplateFloor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/TemplateFloor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/TemplateFloor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube_Chamfer -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Forcing save package C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset because was already requeued once
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for FirstPersonAnimBlueprint_Copy. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.u
asset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.u
asset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Wall_8x4h -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Wall_8x4h.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Wall_8x4h.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”
ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”
ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/teapot -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/teapot.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/teapot.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uas
set” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uas
set” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/skylight -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/skylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/skylight.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corred
or/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corred
or/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleTiles0063_1_L_Mat.MarbleTiles0063_1_L_Mat for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleTiles0063_1_L_Mat.MarbleTiles0063_1_L_Mat for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/MarbleTiles0063_1_L_Mat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content
/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content
/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleBeige0053_M_tileable_Mat.MarbleBeige0053_M_tileable_Mat for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleBeige0053_M_tileable_Mat.MarbleBeige0053_M_tileable_Mat for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/MarbleBeige0053_M_tileable_Mat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/MarbleTiles0063_1_L -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleTiles0063_1_L.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleTiles0063_1_L.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.u
asset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.u
asset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Floor_7x7 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Floor_7x7.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Floor_7x7.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/MarbleBeige0053_M_tileable -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleBeige0053_M_tileable.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/MarbleBeige0053_M_tileable.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Emissive -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Emissive.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Emissive.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uas
set” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uas
set” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/Corridor -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Corridor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/Corridor.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Default.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Default.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Def
ault.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Default.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Default.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/02_-_Def
ault.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/02_-_Default.02_-_Default for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/02_-_Default.02_-_Default for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/02_-_Default -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/02_-_Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/02_-_Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Default.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Default.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Def
ault.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Default.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Default.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/01_-_Def
ault.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/01_-_Default.01_-_Default for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: Failed to compile Material /Game/Corredor/01_-_Default.01_-_Default for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Corredor/01_-_Default -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/01_-_Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Corredor/01_-_Default.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/youmurdererbb_reg -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/youmurdererbb_reg.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/youmurdererbb_reg.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/TutorialSign -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/TutorialSign.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for TutorialSign. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Menu -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Menu.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Menu. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/KeycardFound -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/KeycardFound.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for KeycardFound. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Fire -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Fire.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Fire. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/FindKeycard -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/FindKeycard.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for FindKeycard. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Ending -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Ending.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Ending. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/Box -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/Box.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Box. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Game/BloodFont -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/BloodFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Horror/Content/BloodFont.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/EditorMeshes/EditorCube -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Finished SavePackage C:/Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogRedirectors: Display: Timer ResolveTimeLoad 0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogRedirectors: Display: Timer ResolveTimeDelegate 0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogRedirectors: Display: Timer ResolveTimeTotal 0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogAssetRegistryGenerator: Display: Saving asset registry.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogAssetRegistryGenerator: Display: Generated asset registry num assets 688, size is 343.42kb
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogAssetRegistryGenerator: Display: Done saving asset registry.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Cook by the book total time in tick 15.839922s total time 18.564949
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Peak Used virtual 1403 Peak Used phsical 1442
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCook: Display: Hierarchy timer information
UATHelper: Empacotamento (Windows (64 bits)): Cook: Name: Length(ms)Root: 0.000000ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: StartCookByTheBookTime: 2335.258037ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GenerateAssetRegistryTime: 131.697906ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: CleanSandboxTime: 752.456944ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ProcessingAccessedStrings: 19.358480ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: CollectFilesToCook: 348.643826ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: CookModificationDelegate: 0.010908ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GetObjectsWithOuter: 0.023738ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GeneratePackageNames: 9.417465ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: UnsolicitedPackageAlreadyCooked: 0.014685ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PackageCast: 0.021458ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: FullGCAssetsContains: 0.005774ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: AddUnassignedPackageToManifest: 0.000000ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GetCachedName: 9.286705ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: AddToPackageList: 9.193545ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GenerateLongPackageName: 2.645973ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: TickCookOnTheSide: 15839.052638ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ShouldCook: 0.066392ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LoadPackage: 3215.791371ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: CallBeginCacheForCookedPlatformData: 277.270816ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PostLoadPackageFixup: 25.398856ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: UnsolicitedMarkup: 23.867330ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GetObjectsWithOuter: 3.794149ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GeneratePackageNames: 18.914493ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: UnsolicitedPackageAlreadyCooked: 14.835484ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PackageCast: 3.362998ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: FullGCAssetsContains: 1.070566ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: AddUnassignedPackageToManifest: 0.000000ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GetCachedName: 3.147781ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: AddToPackageList: 0.575209ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SavingPackages: 12288.044609ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PrecachePlatformDataForNextPackage: 10.264061ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: PrecachePlatformDataForNextNextPackage: 1133.989058ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SaveCookedPackage: 11094.036417ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LoadPackage: 1.683244ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GEditorSavePackage: 7472.555554ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ConvertingBlueprints: 76.996997ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ClearAllCachedCookedPlatformData: 6.959476ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: EnqueueUnsavedPackages: 0.183491ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: GeneratingBlueprintAssets: 45.979276ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SavingCurrentIniSettings: 62.747600ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: ProcessingAccessedStrings: 18.591762ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SavingAssetRegistry: 74.117787ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: BuildChunkManifest: 11.916513ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SaveManifests: 0.505906ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SaveRealAssetRegistry: 61.560951ms
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: IntStats
UATHelper: Empacotamento (Windows (64 bits)): Cook: LoadPackage=154
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: SavedPackage=722
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogSavePackage: Display: Took 0.147180s to verify the EDL loading graph.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Misc Cook Stats
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ===============
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ShaderCompiler
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: BlockingTimeSec=0.000002
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.000255
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: GlobalShader.Misc
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MeshMaterial.Misc
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MaterialShader.Misc
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Package.Load
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: NumPackagesLoaded=297
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: LoadPackageTimeSec=6.859564
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Package.Save
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: NumPackagesSaved=722
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SavePackageTimeSec=7.256491
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.847111
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TagPackageExportsTimeSec=0.713651
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.321976
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.007348
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000578
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.341792
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SerializeExportsTimeSec=0.478150
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.372156
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: AsyncWriteTimeSec=0.009445
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MBWritten=719.238226
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Cook Profile
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ============
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0.CookWallTimeSec=32.380255
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=13.652587
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=18.727651
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=2.335268
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000014
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=16.064378
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=3.219813
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=11.096024
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=1.417657
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.030973
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.156784
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000023
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000085
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000012
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: DDC Summary Stats
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: =================
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TotalGetHits = 2366
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TotalGets = 2374
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: TotalHitPct = 0.996630
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: LocalHitPct = 0.230413
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SharedHitPct = 0.000000
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: OtherHitPct = 0.766217
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MissPct = 0.003370
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: DDC Resource Stats
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: =======================================================================================================
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Texture (Streaming) 5.42 0.00 0 571.43
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: MaterialShader 0.49 0.49 0 18.03
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: StaticMesh 0.44 0.44 0 15.87
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: PhysX (BodySetup) 0.09 0.09 0 7.56
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: SoundWave 0.07 0.07 0 6.27
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: Texture (Inline) 0.06 0.06 0 122.18
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: ReflectionCapture 0.04 0.04 0 7.00
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: GlobalShader 0.03 0.03 0 2.35
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.03 0.03 448 0.15
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: NavCollision 0.01 0.01 0 0.19
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: -----------------------------------
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo “/Game/01_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/C
orredor/Corridor_map.umap” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo “/Game/02_-_Default”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/C
orredor/Corridor_map.umap” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo “/Game/Corridor”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/C
orredor/Corridor_map.umap” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo “/Game/teapot”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor_map.umap”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/C
orredor/Corridor_map.umap” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/Corridor”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/Corridor.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/01_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/02_-_Default”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/teapot”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/teapot.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Wall_8x4h.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Co
rredor/Wall_8x4h.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/teapot.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corre
dor/teapot.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/skylight.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Cor
redor/skylight.uasset” ao carregar /Game/01_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo “/Game/MarbleTiles0063_1_L”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Hor
ror/Content/Corredor/MarbleTiles0063_1_L_Mat.uasset” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleTiles0063_1_L”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleTiles0063_1_L.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleTiles0063_1_L_Mat.MarbleTiles0063_1_L_Mat for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: (Node TextureSample) Texture Sample> Missing input texture
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleTiles0063_1_L_Mat.MarbleTiles0063_1_L_Mat for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo “/Game/MarbleBeige0053_M_tileable”
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Proje
cts/Horror/Content/Corredor/MarbleBeige0053_M_tileable_Mat.uasset” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “/Game/MarbleBeige0053_M_tileable”: Não é possível encontrar o arquivo do ativo “NULL” ao carregar /Game/MarbleBeige0053_M_tileable.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleBeige0053_M_tileable_Mat.MarbleBeige0053_M_tileable_Mat for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogMaterial: Warning: Failed to compile Material /Game/Corredor/MarbleBeige0053_M_tileable_Mat.MarbleBeige0053_M_tileable_Mat for platform PCD3D_SM4, Default Material will be used in game.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogUObjectGlobals: Warning: Falha ao carregar “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Floor_7x7.uasset”: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Co
rredor/Floor_7x7.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: LogLinker: Warning: Não é possível encontrar o arquivo do ativo “../../../../../../Users/Guilherme Figueira/Documents/Unreal Projects/Horror/Content/Corredor/Corridor.uasset” ao carregar /Game/02_-_Default.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: NOTE: Only first 50 warnings displayed.
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display: Success - 0 error(s), 172 warning(s)
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogInit: Display:
UATHelper: Empacotamento (Windows (64 bits)): Cook:
UATHelper: Empacotamento (Windows (64 bits)): Cook: Execution of commandlet took: 18.77 seconds
UATHelper: Empacotamento (Windows (64 bits)): Cook: LogOnline: Display: Unloading online subsystem: NULL
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.Run: Run: Took 33.2163467s to run UE4Editor-Cmd.exe, ExitCode=0
UATHelper: Empacotamento (Windows (64 bits)): Project.Cook: ********** COOK COMMAND COMPLETED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.CreateStagingManifest: Creating Staging Manifest...
UATHelper: Empacotamento (Windows (64 bits)): Project.CleanStagingDirectory: Cleaning Stage Directory: C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor
UATHelper: Empacotamento (Windows (64 bits)): Project.CreatePakUsingStagingManifest: Creating pak using staging manifest.
UATHelper: Empacotamento (Windows (64 bits)): Project.RunUnrealPak: Running UnrealPak *******
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.17\Engine\Binaries\Win64\UnrealPak.exe "C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak" -create="C:\Users\Guilherme Figueira\AppData\Roaming\Unreal Engine\Automat
ionTool\Logs\C+Program+Files+Epic+Games+UE_4.17\PakList_Horror-WindowsNoEditor.txt" -encryptionini -enginedir="C:\Program Files\Epic Games\UE_4.17\Engine" -projectdir="C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror" -platform=Windows -abslog="C:\Users\Guilherme Figueira\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Game
s+UE_4.17\PakLog_Horror-WindowsNoEditor.log" -installed -order="C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log" -UTF8Output -multiprocess -patchpaddingalign=2048
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Loading response file C:\Users\Guilherme Figueira\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.17\PakList_Horror-WindowsNoEditor.txt
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Added 2366 entries to add to pak file.
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Loading pak order file C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log...
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Finished loading pak order file C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log.
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Collecting files to add to pak file...
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Collected 2366 files in 0.02s.
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Added 2366 files, 775116433 bytes total, time 3.57s.
UATHelper: Empacotamento (Windows (64 bits)): UnrealPak: LogPakFile: Display: Unreal pak executed in 3.695876 seconds
UATHelper: Empacotamento (Windows (64 bits)): CommandUtils.Run: Run: Took 4.045259s to run UnrealPak.exe, ExitCode=0
UATHelper: Empacotamento (Windows (64 bits)): Project.RunUnrealPak: UnrealPak Done *******
UATHelper: Empacotamento (Windows (64 bits)): Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor
UATHelper: Empacotamento (Windows (64 bits)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.Package: ********** PACKAGE COMMAND STARTED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.Package: ********** PACKAGE COMMAND COMPLETED **********
UATHelper: Empacotamento (Windows (64 bits)): Project.Archive: ********** ARCHIVE COMMAND STARTED **********
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak, delet
ing, waiting 10s and retrying.
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: Espaço insuficiente no disco.
UATHelper: Empacotamento (Windows (64 bits)): Stacktrace: em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Empacotamento (Windows (64 bits)): em System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.SafeCopyFile(String SourceName, String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): InternalUtils.SafeCopyFile: WARNING: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak
UATHelper: Empacotamento (Windows (64 bits)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Failed to copy C:\Users\Guilherme Figueira\Documents\Unreal Projects\Horror\Saved\StagedBuilds\WindowsNoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak to C:\Users\Guilherme Figueira\Desktop\Dungeon 51\Windows
NoEditor\Horror\Content\Paks\Horror-WindowsNoEditor.pak
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.CommandUtils.CopyFileIncremental(FileReference Source, FileReference Dest, Boolean bAllowDifferingTimestamps, Boolean bFilterSpecialLinesFromIniFiles)
UATHelper: Empacotamento (Windows (64 bits)): em Project.ApplyArchiveManifest(ProjectParams Params, DeploymentContext SC)
UATHelper: Empacotamento (Windows (64 bits)): em Project.Archive(ProjectParams Params)
UATHelper: Empacotamento (Windows (64 bits)): em BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Empacotamento (Windows (64 bits)): em BuildCookRun.ExecuteBuild()
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.BuildCommand.Execute()
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.Program.MainProc(Object Param)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Empacotamento (Windows (64 bits)): em AutomationTool.Program.Main()
UATHelper: Empacotamento (Windows (64 bits)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Empacotamento (Windows (64 bits)): BUILD FAILED