Build Error - Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00007fff013de428

After another week of learning Unreal I have used my new knowledge to fix this. Guys, if you take anything from this post PLEASE PLEASE PLEASE check every pointer you create if it is null. This error was just a simple GetCapsuleComponent() away from being fixed. What Ivan said is right where the majority of errors in Access Violation are from null ptrs. I Added this
if(GetCapsuleComponent()){ GetCapsuleComponent()->InitCapsuleSize(42.0f, 96.0f); }

Instead of just calling GetCapsuleComponent()->InitCapsuleSize(42.0f, 96.0f);