I haven’t been able to build an assembly for several days. Do you have any ideas?
Logs: Log started at 05/05/2026 15:24:52 (2026-05-05T10:24:52Z)
Resolved project argument D:\UE_Projects\SCP\SCP.uproject to D:\UE_Projects\SCP\SCP.uproject
No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
No config file at C:\Users\Jocel affliction\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
No config file at C:\Users\Jocel affliction\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Configuration will be read from:
C:\Users\Jocel affliction\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Reading configuration file from cache (D:\UE_Projects\SCP\Intermediate\Build\XmlConfigCache.bin): C:\Users\Jocel affliction\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Reading configuration file from cache (D:\UE_Projects\SCP\Intermediate\Build\XmlConfigCache.bin): D:\UE_Projects\SCP\Saved\UnrealBuildTool\BuildConfiguration.xml
Reading configuration file from cache (D:\UE_Projects\SCP\Intermediate\Build\XmlConfigCache.bin): C:\Users\Jocel affliction\AppData\Local\UnrealEngine\Intermediate\Build\UnrealBuildTool.Env.BuildConfiguration.xml
Log file: C:\Users\Jocel affliction\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.7\UBA-test-Win64-Development.txt
Setting temp directory to ‘C:\Users\Jocel affliction\AppData\Local\Temp\UnrealBuildTool\9de8e132’
Registering build platform: UnrealBuildTool.AndroidPlatformFactory
Registering build platform: UnrealBuildTool.IOSPlatformFactory
Registering build platform: UnrealBuildTool.LinuxPlatformFactory
Registering build platform: UnrealBuildTool.MacPlatformFactory
Registering build platform: UnrealBuildTool.TVOSPlatformFactory
Registering build platform: UnrealBuildTool.WindowsPlatformFactory
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
Found Windows 10 SDK version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
Found Universal CRT version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
Win64 Installed SDK(s): MinVersion_Sdk=10.0.19041.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.26100.0, Version_AutoSdk=10.0.22621.0, CurrentVersion_AutoSdk=
Registering build platform: Win64 - buildable: True
Registering build platform: UnrealBuildTool.VisionOSPlatformFactory
Command line: “C:\Program Files\Epic Games\UE_5.7\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” test Win64 Development -Project=D:\UE_Projects\SCP\SCP.uproject -remoteini=D:\UE_Projects\SCP -skipdeploy “-log=C:\Users\Jocel affliction\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.7\UBA-test-Win64-Development.txt”
No target name was specified on the command-line.
BuildException: No target name was specified on the command-line.
at UnrealBuildTool.TargetDescriptor.ParseSingleCommandLine(CommandLineArguments Arguments, Boolean bUsePrecompiled, Boolean bSkipRulesCompile, Boolean bForceRulesCompile, Boolean bCreateSimplifiedDescriptors, List1 TargetDescriptors, ILogger Logger) at UnrealBuildTool.TargetDescriptor.ParseCommandLine(CommandLineArguments Arguments, Boolean bUsePrecompiled, Boolean bSkipRulesCompile, Boolean bForceRulesCompile, Boolean bCreateSimplifiedDescriptors, List1 TargetDescriptors, ILogger Logger)
at UnrealBuildTool.TargetDescriptor.ParseCommandLine(CommandLineArguments Arguments, BuildConfiguration BuildConfiguration, ILogger Logger)
at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger)
at UnrealBuildTool.UnrealBuildTool.Main(String ArgumentsArray)
WriteFileIfChanged() wrote 0 changed files of 1 requested writes.
Result: Failed (OtherCompilationError)
Total execution time: 0.83 seconds
