Build error in latest UE 4.3 with VC2013

I tried to build latest unreal 4.3 with vc2013 ultimate but I got this error:

1>------ Build started: Project: UE4, Configuration: Development_Editor x64 ------
1> Building UnrealHeaderTool…
1> Performing 33 actions (max 6 parallel jobs)
1> [6/33] rc.exe ModuleVersionResource.rc.inl
1> [3/33] rc.exe ModuleVersionResource.rc.inl
1> [4/33] rc.exe PCLaunch.rc
1> PCH.Shared.Core.h.cpp
1> PCH.Core.CorePrivate.h.cpp
1> PCH.Shared.CoreUObject.h.cpp
1> [7/33] rc.exe PCLaunch.rc
1> Module.CoreUObject.1_of_5.cpp
1> Module.CoreUObject.4_of_5.cpp
1> Module.CoreUObject.3_of_5.cpp
1> Module.Projects.cpp
1> Module.Core.2_of_8.cpp
1> Module.Core.1_of_8.cpp
1> Module.Core.7_of_8.cpp
1> Module.Core.5_of_8.cpp
1> Module.Core.4_of_8.cpp
1> Module.Core.8_of_8.cpp
1> Module.Core.3_of_8.cpp
1> Module.Core.6_of_8.cpp
1> Module.CoreUObject.2_of_5.cpp
1> Module.CoreUObject.5_of_5.cpp
1> [22/33] rc.exe ModuleVersionResource.rc.inl
1> [23/33] rc.exe PCLaunch.rc
1> Module.UnrealHeaderTool.cpp
1> Module.ScriptGeneratorPlugin.cpp
1> [26/33] rc.exe ModuleVersionResource.rc.inl
1> [27/33] rc.exe PCLaunch.rc
1> [28/33] rc.exe PCLaunch.rc
1> [29/33] link.exe UnrealHeaderTool-Core.dll
1>LINK : fatal error LNK1181: cannot open input file ‘zlib_64.lib’
1> -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: E:\UE4\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll
1> Cumulative action seconds (6 processors): 0.00 building projects, 344.64 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.69 linking, 0.00 other
1> UBT execution time: 74.32 seconds
1> UnrealHeaderTool failed for target ‘UE4Editor’ (platform: Win64, module info: E:\UE4\Engine\Intermediate\Build\Win64\UE4Editor\Development\UnrealHeaderTool.manifest).
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command “…\Build\BatchFiles\Build.bat UE4Editor Win64 Development” exited with code -1.
========== Build: 0 succeeded, 1 failed, 1 up-to-date, 0 skipped ==========

I had that problem (cant open zlib_64.lib) havent extracted the second of the required packages.
Since u got more errors than me u forgot the required packages all together?

I deal all the times with split packages so i thought it would extract both packages with just extracting the first.
No error from the generate project files but i got the error for cant open zlib_64.lib when trying to build.

Its an easy made mistake that took me a good nights sleep to realize. Because build error aggrevate me ;D

So make sure u extract both packages one at a time and of course in the right folder
/engine to engine (so the content of engine goes into engine and not engine into engine!) and the other 2 side by side to engine folder not in it.


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