Build Error: Ensure condition failed

Trying to get my project to build in UE 5.5.1 after migrating from 5.4.4. and getting this error. Since it all basically says Unknown File i can’t figure out what’s causing it. I have editor symbols downloaded but it still just says Unknown File.

Mac OS 13.7
Xcode: 15.2
UE 5.5.1

LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error:
LogOutputDevice: Error: Ensure condition failed: false  [File:./Developer/CrashDebugHelper/Private/Mac/CrashDebugHelperMac.cpp] [Line: 296]
LogOutputDevice: Error:
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00f33c10 CrashReportClientEditor!_ZN20FCrashDebugHelperMac30CreateMinidumpDiagnosticReportERK7FString   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x00f400cc CrashReportClientEditor!_ZNK15FMacErrorReport14DiagnoseReportEv   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x00f3f72c CrashReportClientEditor!_ZN26FCrashReportCoreUnattendedC2ER15FMacErrorReportb   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x015bfa84 CrashReportClientEditor!_Z13RunUnattended15FMacErrorReportb   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x015c0ba8 CrashReportClientEditor!_Z15SendErrorReportR15FMacErrorReport9TOptionalIbES2_   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x015c2b28 CrashReportClientEditor!_Z20RunCrashReportClientPKDs   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x015c5e90 CrashReportClientEditor!-[UEAppDelegate runGameThread:]   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x00a343fc CrashReportClientEditor!-[FCocoaGameThread main]   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x99adb31c Foundation!__NSThread__start__   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x98a8bfa8 libsystem_pthread.dylib!_pthread_start   [UnknownFile])
LogOutputDevice: Error: [Callstack] 0x98a86da0 libsystem_pthread.dylib!thread_start   [UnknownFile])
LogOutputDevice: Error:
LogAnalytics: Display: [CrashReporter.Release] Destroying ET Analytics provider
LogAnalytics: Display: [CrashReporter.Release] Ended ET Analytics provider session
LogAnalytics: Display: [CrashReporter.Release] Destroyed ET Analytics provider
Took 150.37s to run UnrealEditor, ExitCode=1

full log https://www.dropbox.com/scl/fi/m1p1ej2bzrihqntiwmrv7/Log.txt?rlkey=2szlsr2ls5jl5pu8xz8l2rx3o&st=1iijkg11&dl=0

thx-e

1 Like

Having exactly the same issue after migrating my project rom 5.4.5 to 5.5.1, which currently makes cooking for IOS impossible.

Update: It turned out that cooking works again after disabling support for iphone simulator and Apple A8, but the I am no longer able to build lightning for my level.

Using iphone simulatior never worked on all UE versions, but at least the settings for it never produced these errors during cooking

This worked for me.

thx-e

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