Hello, I am close to releasing my first game:) I have about 50 levels. Hovering over the Build button at the top it looks like this builds everything on the level your on and every other level you have in your project.
Is this true or do I need to open every level and build each one individually before I get ready to ship my game?
When I am ready to build everything what type of build should I use. Initially, I was going to create a Standalone game. Where do I turn on maximum build to render everything out for delivery at the best quality?
After I am done building everything I am not sure if I should choose under Automation in Unreal Engine 4 Build and Submit or what? In the past I have pressed the Build and submit but I am not sure what that does.
A bunch of code left and right that just keeps coming. Should I just wait for several hours while this does it’s thing?
Thanks for any help:-)