I’ve been trying to build engine version 4.23 from source by calling Rebuild.bat with the following command:
Rebuild.bat -Target=“UE4Editor Win64 Development” -Target=“ShaderCompileWorker Win64 Development” -WaitMutex -FromMsBuild"
I get the error below that I don’t understand how to fix. Can someone explain to me what’s going wrong?
Building 2 actions with 16 processes…
[1/2] UE4Editor-SwarmInterface.dll
Creating library C:\Source\UE4_23\unrealengine\Engine\Intermediate\Build\Win64\UE4Editor\Development\SwarmInterface\UE4Editor-SwarmInterface.suppressed.lib and object C:\Source\UE4_23\unrealengine\Engine\Intermediate\Build\Win64\UE4Editor\Development\SwarmInterface\UE4Editor-SwarmInterface.suppressed.exp
Module.SwarmInterface.cpp.obj : error LNK2019: unresolved external symbol CLRCreateInstance referenced in function “public: static bool __cdecl NSwarm::FSwarmInterfaceImpl::InitSwarmInterfaceManaged(wchar_t const *)” (?InitSwarmInterfaceManaged@FSwarmInterfaceImpl@NSwarm@@SA_NPEB_W@Z)
C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\lib\um\x86\mscoree.lib : warning LNK4272: library machine type ‘x86’ conflicts with target machine type ‘x64’
C:\Source\UE4_23\unrealengine\Engine\Binaries\Win64\UE4Editor-SwarmInterface.dll : fatal error LNK1120: 1 unresolved externals