Bugs when working with animation sequences and live link | UE 5.2

Hello!

macbook M1 MAX UE 5.2.

I just work with level sequencer and record live link data, then transform them into metahuman animations.

Hanging with an infinite number of windows. Then, after 30 seconds, the application closes without saving the data of the open windows.

Messages with text:
The were some problems with some ActorActionUtility Bluprint.