UE5.2&5.3 PCG Bug
The node ‘Transform Points’ Rotation Min max pin does Not Work,When Input Vecter by node.However It Worked when input a float value node.
–
UE5.2&5.3 PCG Bug
The node ‘Transform Points’ Rotation Min max pin does Not Work,When Input Vecter by node.However It Worked when input a float value node.
–
Hey just wanted to say that I have the same problem, Rotation Min / Max are not working when fed by an attribute
Same goes for me. You guys found a good workaround?