Bug : You can't disable or enable spawn pads mid round its only happening with UEFN Islands

you could do something like this


using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }

Stop_Spawners := class(creative_device):

@editable RoundSettings :round_settings_device = round_settings_device{}
@editable SpawnerArray : [] player_spawner_device = array {}
@editable Timer :timer_device = timer_device{}
@editable Timer2 :timer_device = timer_device{}

OnBegin<override>()<suspends>:void=
    RoundSettings.RoundBeginEvent.Subscribe(SpawnersOff)

SpawnersOff():void=
    Timer.Start()
    Timer.SuccessEvent.Subscribe(StopSpawners)

StopSpawners(Agent:?agent):void=
    for(Devices : SpawnerArray):
        Devices.Disable()
    Timer2.Start()
    Timer2.SuccessEvent.Subscribe(EnableSpawners)

EnableSpawners(Agent:?agent):void=
    for(Devices : SpawnerArray):
        Devices.Enable()

you could sub the timer devices for sleep using too but that’d be more work.