The ‘Value Range’ no longer works in 4.7.2. I don’t know if it worked in the previous versions of 4.7, but I know it did in fact work in 4.6
You can easily just use the clamp( int/float ) pure function… I just thought I would let it be known
The ‘Value Range’ no longer works in 4.7.2. I don’t know if it worked in the previous versions of 4.7, but I know it did in fact work in 4.6
You can easily just use the clamp( int/float ) pure function… I just thought I would let it be known
Ive never managed to make this work, i use the clamp node.
Hey MuzzyA,
Would you mind creating a new AnswerHub post for this issue?
If this is indeed a bug, we definitely would like to enter this into our bug reporting system do get a fix implemented sooner than if it was not.
Thank you for you report!
https://answers.unrealengine.com/questions/145948/variable-value-range-ignored.html
I suppose it’s only an in-editor feature.