BUG with spline from editor?

Hi, can someone tell me if this is a bug

  1. Setting the Rotation & Tangent in the construction and enableing variables for Vector & Rotator input for the Rotation & Tangent to Public.

  2. Then from the editor, change (not scroll, but manual type) the values for the public Vector & Rotation and see if the spline gets updated?

Only after i move it with the gizmo does it get updated?

Hi FllnnNew,

Have you got the “Update Mesh” tickbox ticked for the SetTangent and SetRotation nodes?

I do yes