Bug with anim assets and split input pins

There is a bug in anim assets when it loose connection to some pins after save and reload.

For example I created such anim blueprint:

https://i.gyazo.com/8920d360b1de7c9d36c4ea28a9dc7cca.png

And after reload split pins became disconnected from bone transform nodes.

https://i.gyazo.com/5b85237d9f360a08edbecc2378dd5886.png

Only such configuration works for now

https://i.gyazo.com/c168661858d0d11ffdc18790b881157a.png

Hi Yata,

Thank you for reporting this. I have entered UE-36482.