Bug : Widget being replaced by map!

Hey there.
This morning I was working on a Widget blueprint. Made a child and a parent. Everything worked I was super proud of the result.
I saved and closed the project. Then I decided to download UE4.12 to try it. I never opened UE 4.12.

Then I opened my project with 4.11. My parent widget had been replaced by a map!
It wasn’t anymore a widget but a map! I tried renaming the game folder. Duplicate the game folder.
Nothing to do, I had to make the widget again.

A clue about this bug?

Thanks.

Hello Tomavatars,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of the issue?

Hello Tomavatars,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

Thanks,

Hello.

I just encountered the issue again, but it happened on a pawn blueprint.
Actually, it is a very bad issue as my pawn Bp contain a lot of code for my game.
Gladly I’m using versioning so I could get back my work?

I’m on 4.12.5.

For no reason, when I saved my project, this same BP has been saved as a map!
I don’t have many information about this issue, except that I work on Mac and that it is the second time it happened to me.

Hello Tomavatars,

Could you answer the questions that were asked in my original post?

Hello Tomavatars,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

Thanks,