Please help me understand what is happening,
when simulating a primitive inside a blueprint, it does not save its state (on K pressed)
UE5.01
Please help me understand what is happening,
when simulating a primitive inside a blueprint, it does not save its state (on K pressed)
UE5.01
I am seeing the same problem in 5.1 preview 2 as well.
Still seeing this behavior in 5.5