Bug when Duplicating object in BP

In 4.15, when using the blueprint viewport, when I duplicate an object, hitting either CTRL+W or right clicking and selecting duplicate, it will make the new duplicate a child of the parent and thus apply double transformation. This behavior did not exist in previous UE4 versions.

This does not occur when in the level viewport, only the blueprint viewport.

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Hello Patrick,

Thank you for submitting a bug report. Which you can view here:

You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.

Cheers!