[BUG] Unable to run packaged game, containing a blueprint actor with 5 or more HierarchicalInstancedStaticMeshes

Hey,

Sorry for the delay and I’m glad you found a workaround.

I was able to reproduce this in 4.16, but I was unable to repro it in 4.17 Preview 1. So you should see this working properly once the full 4.17 is available.

-TJ