I used VSM(Virtual Shadow Maps) and package with default settings in my own project. Seems VSM not working after packaging. The shadow turn to mosaic.
Create a new UE5.4.4 thirdperson template put a spot light in the thirdpersoncharacter blueprint
Packaging this pure thirdperson template and compare the shadow get same result.VSM and all virtual texture not working after packaging.
anyone know how to fix this?