[BUG / UE4.25.3] Landscape Hits Stealth Mode in Cinematics

My landscape doesn’t get rendered properly in CineCameraActor Miniview / Cinematic Viewport / LevelSequence / offline render output.
I’m running Unreal Engine on Ryzen 7 3700x, 32GB DDR4 RAM and a Quadro RTX 4000 (+Win10 ofc), the version is 4.25.3 which is the latest version (mind that the “latest version” is going to change soon, time flies FTL) and without any extra plugins installed (Quixel Bridge was there b4, it got cleared out while I was updating UE) .
This is how my landscape looks like when it hits Stealth 100 with this “bug”

Update: I set the landscape resize mode to “resample” and it works fine again, but still I’m not sure if this is a bug or not.