Is anyone else experiencing the bug described in UE-170093 (Unreal Engine Issues and Bug Tracker (UE-170093)) in Unreal 5.3.2 in a high lag environment?
I am. It starts happening around 100ms latency RTT, and it’s driving me bonkers.
As a work around, I’m using timers and that works reliably, but isn’t as ideal as the notifies working properly.
it occurring for me in 5.3.2