Hi,
I tried to use the SweepSingleByChannel function with a Capsule Shape. I use it on every tick and sometimes it glitches and teleports my player to the hit point. Is someone having the same problem ?
Thanks
Hi,
I tried to use the SweepSingleByChannel function with a Capsule Shape. I use it on every tick and sometimes it glitches and teleports my player to the hit point. Is someone having the same problem ?
Thanks
Hello,
We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.
https://epicsupport.force.com/unrealengine/s/
Thanks