Heyyy, im new to ue5 and i have a lil issue, as u can see, my character do like 360 on himself juste before some animations and i dont know why if anyone have the answer ! (I repost it cause i still havn’t solve this lol)
And the other pb (maybe it has a link ?) is that my skelton is facing the wrong side in the content drawer and viewport lol (looking bacward and not forward)
As @AreWeGaming said, we unforutately can’t see with no video/screens to work from. However, if your character is facing the wrong way in the viewport, there is a chance that the character was imported with an incorrect forward direction. Would you mind sharing your import settings if you imported the character, as well as provide provide some video examples of what you are experiencing?
Any additional specifics or information you provide may go a long way in solving your problem!