So I am spawning a grenade from a first person controller. It spawns fine from every direction and does its thing as intended unless I look down then it gets stuck in place. Once I move it will then run its code like it should. I have tried ignoring anything with collision including the player controller, and the characters capsule collider. But it still keeps getting stuck. I have tried every spawn collision handling override and still, it collides. Anyone know what might be causing this. I was thinking along the lines of the top of the capsule collider. I know it is buggy but this is an unreal engine internal issue.
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