I’ve posted the issue on the answers.unreal section, but wanted to post here as well in case the community knows of this issue:
I downloaded DayNight Cycle from the marketplace and dropped it into Indigenous to see how it looked and functioned, but about 40% of the assets didn’t show up in the editor. No errors or warnings, they just…aren’t visible inside UE4. I checked the File Explorer and all the files are actually there. Every file is marked as a .uasset.
I then tried opening in a new 4.8.2 project, and all the files are visible. So clearly it has something to do with the Indigenous project specifically. I tried migrating the files from that new project, and everything migrated successfully but the files still weren’t visible in UE4. I also had a team member try the same things to ensure it wasn’t my workspace, and he has the same issue.
Here’s a visual of what I mean: http://i.imgur.com/xwdGOBY.png
Anyone have suggestions on how to fix this?