Wasnt that problem. Like I said above it wasnt compiling shaders. And… no new assets to re-compile.
and I dont use realist textures and material to take like hours to compile. Was a bug, but solved.
Wasnt that problem. Like I said above it wasnt compiling shaders. And… no new assets to re-compile.
and I dont use realist textures and material to take like hours to compile. Was a bug, but solved.