[BUG] Sequencer create multiple track for the same parameter on components

I found a bug when creating keys on component using the key button in the detail panel. The result is the creation of multiple track for the same parameter in sequencer.

To reproduce it do the following :

  1. Create a blueprint with a scene component and a spotlight attach to it
  2. Add this blueprint in your level and add a track from it in sequencer
  3. On the blueprint instance, select the spotlight component in the detail panel, then add a Light Color key at frame 0 using the detail panel keyframe button.
  4. Go to frame 100, add the key without changing the value
  5. Go to frame 50, add a key but with a different color.
  6. Result : another track is create for that value


Hello FBouthillier,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free to use the link provided for future updates. Thank you for your time and information.

Link: Unreal Engine Issues and Bug Tracker (UE-37788)

Make it a great day